public void reset()      //游戏重置
 {
     gameStatus = "playing";
     for (int loop = 0; loop < numOfPirestOrDevil * 2; loop++)
     {
         peopleCtrl [loop].reset(environment);
     }
     myBoat.reset();
 }
Example #2
0
 public void reset()
 {
     gameStatus = "playing";
     for (int loop = 0; loop < numOfPeople; loop++)
     {
         peopleCtrl [loop].reset(environment);
     }
     myBoat.reset();
 }
Example #3
0
 public void reset()
 {
     gameStatus = "playing";
     for (int loop = 0; loop < numOfPirestOrDevil * 2; loop++)
     {
         peopleCtrl [loop].reset(environment, actionManager);
     }
     myBoat.reset(actionManager);
 }