void Init() { birdMoveScr = bird.GetComponent <birdMovement>(); spawnerScr = spawner.GetComponent <SpawnerScript>(); inputHandleScr = inputManager.GetComponent <inputHandler>(); }
// Use this for initialization void Start() { theScore = FindObjectOfType <ScoreManager> (); PlayerBird = FindObjectOfType <birdMovement> (); }
// Use this for initialization void Start() { birdMoveComp = bird.GetComponent <birdMovement>(); }