コード例 #1
0
 public void SetIsle(DefaultIsle isle)
 {
     Isle = isle;
     Isle.transform.localScale    = Isle.StartScale;
     Isle.transform.parent        = gameObject.transform;
     Isle.transform.localPosition = Vector3.zero;
     Isle.transform.rotation      = Quaternion.identity;
 }
コード例 #2
0
    public void DockIsle(DefaultIsle isle)
    {
        var slot = _slots.Find(s => s.IsEmpty);

        if (slot == null)
        {
            Debug.LogError("Haven`t empty slots");
            return;
        }

        slot.SetIsle(isle);
        Debug.Log("Set isle");
    }