internal static _UpdateActiveForest UpdateActiveForest() { if (_UpdateActiveForestFunc == null) { _UpdateActiveForestFunc = (_UpdateActiveForest)Marshal.GetDelegateForFunctionPointer( NativeLibrary.GetExport( Torque3D.Torque3DLibHandle, "fnForestEditorCtrl_updateActiveForest"), typeof(_UpdateActiveForest)); } return(_UpdateActiveForestFunc); }
internal static _UpdateActiveForest UpdateActiveForest() { if (_UpdateActiveForestFunc == null) { _UpdateActiveForestFunc = (_UpdateActiveForest)Marshal.GetDelegateForFunctionPointer( Torque3D.DllLoadUtils.GetProcAddress( Torque3D.Torque3DLibHandle, "fnForestEditorCtrl_updateActiveForest"), typeof(_UpdateActiveForest)); } return(_UpdateActiveForestFunc); }