void DisableScoring(Game_Manager.GameStatusEnum status) { if (status == Game_Manager.GameStatusEnum.Overed) { doScore = false; } }
void ToggleEndPanel(Game_Manager.GameStatusEnum status) { if (status == Game_Manager.GameStatusEnum.Overed) { if (!endPanel.activeSelf) { endPanel.SetActive(true); } if (!Cursor.visible) { Cursor.visible = true; Cursor.lockState = CursorLockMode.None; } } }
void ToggleGuide(Game_Manager.GameStatusEnum status) { if (status == Game_Manager.GameStatusEnum.Paused) { if (!pausePanel.activeSelf) { pausePanel.SetActive(true); } } else if (status == Game_Manager.GameStatusEnum.Resumed) { if (pausePanel.activeSelf) { pausePanel.SetActive(false); } } }