internal void RaiseOnOnReadyStateChange(object sender, _IShockwaveFlashEvents_OnReadyStateChangeEvent e) { if ((this.OnReadyStateChange != null)) { this.OnReadyStateChange(sender, e); } }
public virtual void OnReadyStateChange(int newState) { _IShockwaveFlashEvents_OnReadyStateChangeEvent onreadystatechangeEvent = new _IShockwaveFlashEvents_OnReadyStateChangeEvent(newState); this.parent.RaiseOnOnReadyStateChange(this.parent, onreadystatechangeEvent); }