internal void RaiseOnOnReadyStateChange(object sender, _IShockwaveFlashEvents_OnReadyStateChangeEvent e)
 {
     if ((this.OnReadyStateChange != null))
     {
         this.OnReadyStateChange(sender, e);
     }
 }
 public virtual void OnReadyStateChange(int newState) {
     _IShockwaveFlashEvents_OnReadyStateChangeEvent onreadystatechangeEvent = new _IShockwaveFlashEvents_OnReadyStateChangeEvent(newState);
     this.parent.RaiseOnOnReadyStateChange(this.parent, onreadystatechangeEvent);
 }
        public virtual void OnReadyStateChange(int newState)
        {
            _IShockwaveFlashEvents_OnReadyStateChangeEvent onreadystatechangeEvent = new _IShockwaveFlashEvents_OnReadyStateChangeEvent(newState);

            this.parent.RaiseOnOnReadyStateChange(this.parent, onreadystatechangeEvent);
        }
 internal void RaiseOnOnReadyStateChange(object sender, _IShockwaveFlashEvents_OnReadyStateChangeEvent e) {
     if ((this.OnReadyStateChange != null)) {
         this.OnReadyStateChange(sender, e);
     }
 }