コード例 #1
0
ファイル: Score.cs プロジェクト: balcides/SpaceFighterLX
    void Awake()
    {
        center = GetComponent <_GUIClasses>();
        game   = GetComponent <Game>();

        boxStartLocation = new Vector2(-300, -200);
        heightOffset     = 45;

        titleOffset          = new Vector2(-232, -238);
        namesOffset          = new Vector2(-232, -150);
        roundsOffset         = new Vector2(-52, -150);
        killsOffset          = new Vector2(90, -150);
        numOfScoresToDisplay = 8;



        for (int i = 0; i < 10; i++)
        {
            score[i] = new Scores();
        }

        score[0].name = "Donny";
        score[1].name = "Kelper";
        score[2].name = "Harper";
        score[3].name = "Don";
        score[4].name = "Cisco Kid";
        score[5].name = "Unitee";
        score[6].name = "Gebee";
        score[7].name = "Gilbert";
        score[8].name = "Hopper";
        score[9].name = "Wilfredo";

        score[0].rounds = 9;
        score[1].rounds = 5;
        score[2].rounds = 2;

        score[0].kills = 99999;
        score[1].kills = 999;
        score[2].kills = 10;
    }
コード例 #2
0
 public static _GUIClasses instance;         //calls itself to make it global
 void Awake()
 {
     instance = this;
 }                                           //makes this easy to call from anywhere