private void ExecuteEffects() { if (effects.temperatureAdd != 0) { ZylinderPlanet planet = GameObject.Find("Planet").GetComponent <ZylinderPlanet>(); planet.raiseTempOfXRandomHex(effects.temperatureAdd); } if (effects.humidityAdd != 0) { ZylinderPlanet planet = GameObject.Find("Planet").GetComponent <ZylinderPlanet>(); planet.raiseHumidOfXRandomHex(effects.humidityAdd); } if (effects.temperatureSub != 0) { ZylinderPlanet planet = GameObject.Find("Planet").GetComponent <ZylinderPlanet>(); planet.lowerTempOfXRandomHex(effects.temperatureSub); } if (effects.humiditySub != 0) { ZylinderPlanet planet = GameObject.Find("Planet").GetComponent <ZylinderPlanet>(); planet.lowerHumidOfXRandomHex(effects.humiditySub); } if (effects.CatNumber == 1) { ZylinderPlanet planet = GameObject.Find("Planet").GetComponent <ZylinderPlanet>(); planet.increaseCatastrophe(effects.CatNumber, MeteorChance); } if (effects.CatNumber == 2) { ZylinderPlanet planet = GameObject.Find("Planet").GetComponent <ZylinderPlanet>(); planet.increaseCatastrophe(effects.CatNumber, IceAgeChance); } if (effects.CatNumber == 3) { ZylinderPlanet planet = GameObject.Find("Planet").GetComponent <ZylinderPlanet>(); planet.increaseCatastrophe(effects.CatNumber, VolcanoChance); } }
private void ExecuteEffects() { if (effects.temperatureAdd != 0) { ZylinderPlanet planet = GameObject.Find("Planet").GetComponent <ZylinderPlanet>(); planet.raiseTempOfXRandomHex(effects.temperatureAdd); } if (effects.humidityAdd != 0) { ZylinderPlanet planet = GameObject.Find("Planet").GetComponent <ZylinderPlanet>(); planet.raiseHumidOfXRandomHex(effects.humidityAdd); } if (effects.temperatureSub != 0) { ZylinderPlanet planet = GameObject.Find("Planet").GetComponent <ZylinderPlanet>(); planet.lowerTempOfXRandomHex(effects.temperatureSub); } if (effects.humiditySub != 0) { ZylinderPlanet planet = GameObject.Find("Planet").GetComponent <ZylinderPlanet>(); planet.lowerHumidOfXRandomHex(effects.humiditySub); } }