protected override void ConstruireZones() { ZoneInterne = new ZoneComposite("Zone Interne", Simulation); ZoneExterne = new ZoneFinale("Zone Externe", new TextureHerbe(), Simulation); CaissesClient = new ZoneFinale("Caisses client",new TextureGround2(), Simulation); CaissesCuistots = new ZoneFinale("Caisses cuistots", new TextureGround1(), Simulation); ZoneRepas = new ZoneFinale("Zone Repas ",new TextureMozaic1(), Simulation); }
protected override void ConstruireZones() { ZoneInterne = new ZoneComposite("Zone Interne", Simulation); ZoneExterne = new ZoneFinale("Zone Externe", new TextureHerbe(), Simulation); CaissesClient = new ZoneFinale("Caisses client", new TextureGround2(), Simulation); CaissesCuistots = new ZoneFinale("Caisses cuistots", new TextureGround1(), Simulation); ZoneRepas = new ZoneFinale("Zone Repas ", new TextureMozaic1(), Simulation); }