protected override void ConstruireZones()
 {
     ZoneInterne = new ZoneComposite("Zone Interne", Simulation);
     ZoneExterne = new ZoneFinale("Zone Externe", new TextureHerbe(), Simulation);
     CaissesClient = new ZoneFinale("Caisses client",new TextureGround2(),  Simulation);
     CaissesCuistots = new ZoneFinale("Caisses cuistots", new TextureGround1(), Simulation);
     ZoneRepas = new ZoneFinale("Zone Repas ",new TextureMozaic1(),  Simulation);
 }
 protected override void ConstruireZones()
 {
     ZoneInterne     = new ZoneComposite("Zone Interne", Simulation);
     ZoneExterne     = new ZoneFinale("Zone Externe", new TextureHerbe(), Simulation);
     CaissesClient   = new ZoneFinale("Caisses client", new TextureGround2(), Simulation);
     CaissesCuistots = new ZoneFinale("Caisses cuistots", new TextureGround1(), Simulation);
     ZoneRepas       = new ZoneFinale("Zone Repas ", new TextureMozaic1(), Simulation);
 }