public void SwitchState(World_2.WorldState world) { switch (world) { case World_2.WorldState.VIRTUAL: break; case World_2.WorldState.REAL: break; } }
public void SwitchState(World_2.WorldState world) { switch (world) { case World_2.WorldState.VIRTUAL: spriteRenderer.sprite = virtualSprite; break; case World_2.WorldState.REAL: spriteRenderer.sprite = RealSprite; break; } }