コード例 #1
0
        public override void Start()
        {
            if (ClientController.activePlayer != player)
            {
                promptClosed = false;
                PromptUI.Show(state.GetPlayer(player).name + "\nTurn " + turn, state.GetPlayer(player).color, () => promptClosed = true);
                ClientController.CameraController.Translate(WorldGraphics.GetTilePosition(focusTile) - ClientController.CameraController.transform.position);
            }

            ClientController.ChangeActivePlayer(player);
            ClientController.SetState(state);
        }
コード例 #2
0
 public override void Start()
 {
     base.Start();
     ClientController.CameraController.MoveTowards(WorldGraphics.GetTilePosition(ClientController.gameState.GetUnit(unit).tile));
 }