コード例 #1
0
    void OnTriggerEnter(Collider other)
    {
        Worktop worktop = other.GetComponent <Worktop>();

        if (worktop != null)
        {
            touching = worktop;
        }
    }
コード例 #2
0
    void OnTriggerExit(Collider other)
    {
        Worktop worktop = other.GetComponent <Worktop>();

        if (worktop != null && touching == worktop)
        {
            touching = null;
        }
    }
コード例 #3
0
 void Awake()
 {
     worktop = GetComponent <Worktop>();
 }
コード例 #4
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 void Start()
 {
     bottleSpawner = GetComponent <SpawnItem>();
     worktop       = GetComponent <Worktop>();
     worktop.onPlaceItem.AddListener((item) => TakeItem(item));
 }
コード例 #5
0
 void Awake()
 {
     worktop = GetComponent <Worktop>();
     squashedGrapeSpawner = GetComponent <SpawnItem>();
 }
コード例 #6
0
 void Awake()
 {
     worktop = GetComponent <Worktop>();
     worktop.onPlaceItem.AddListener((item) => Score(item));
 }