void BtnClose_OnClickEventHandler(UIButton sender) { GameObjectActionWait gad = new GameObjectActionWait(ConstantData.fPopDownAniTime); gad.m_complete = DestoryDialogCallBack; WndEffects.PlayWndAnimation(gameObject, gad, "popupEnd"); }
void DoWndEffect() { GameObject Control = WndEffects.FineChildGameObject(gameObject, "Control"); GameObject WndBack = WndEffects.FineChildGameObject(gameObject, "WndBackground"); WndEffects.PlayWndAnimation(Control, "popupStart"); WndEffects.PlayWndAnimation(WndBack, "wndBackStart"); }
void BtnClose_OnClickHander(UIButton sender) { GameObject WndBack = WndEffects.FineChildGameObject(gameObject, "WndBackground"); WndEffects.PlayWndAnimation(WndBack, "wndBackOver"); GameObject Control = WndEffects.FineChildGameObject(gameObject, "Control"); if (Control == null) { DestoryDialogCallBack(null); } GameObjectActionWait gadBack = new GameObjectActionWait(ConstantData.fPopDownAniTime);; gadBack.m_complete = DestoryDialogCallBack; WndEffects.PlayWndAnimation(Control, gadBack, "popupEnd"); }
public static void DoWndEffect(GameObject obj, string ControlStr = "Control", string wndStr = "WndBackground") { GameObject Bott = WndEffects.FineChildGameObject(obj, ControlStr); if (Bott != null) { WndEffects.PlayWndAnimation(Bott, "popupStart"); } GameObject WndBack = WndEffects.FineChildGameObject(obj, wndStr); if (WndBack != null) { UIButton btn = WndBack.GetComponent <UIButton>(); if (btn != null) { btn.IsTweenTarget = false; } //WndEffects.PlayWndAnimation (WndBack,"wndBackStart"); } }
public static void DoCloseWndEffect(GameObject obj, Complete complete = null, string ControlStr = "Control", string wndStr = "WndBackground") { GameObject Bott = WndEffects.FineChildGameObject(obj, ControlStr); WndEffects.PlayWndAnimation(Bott, "popupEnd"); GameObjectActionWait gadBack = new GameObjectActionWait(ConstantData.fPopDownAniTime);; gadBack.m_complete = complete; GameObject WndBack = WndEffects.FineChildGameObject(obj, wndStr); if (WndBack != null) { WndEffects.PlayWndAnimation(WndBack, gadBack, "wndBackOver"); } else { WndEffects.PlayWndAnimation(Bott, gadBack, "popupEnd"); } }