public override void Draw() { var preview = Preview(); if (preview == null) { return; } // Stash a copy of the minimap to ensure consistency // (it may be modified by another thread) minimap = preview.GetMinimap(); if (minimap == null) { return; } // Update map rect previewScale = Math.Min(RenderBounds.Width / minimap.Size.X, RenderBounds.Height / minimap.Size.Y); var w = (int)(previewScale * minimap.Size.X); var h = (int)(previewScale * minimap.Size.Y); var x = RenderBounds.X + (RenderBounds.Width - w) / 2; var y = RenderBounds.Y + (RenderBounds.Height - h) / 2; mapRect = new Rectangle(x, y, w, h); WarGame.Renderer.RgbaSpriteRenderer.DrawSprite(minimap, new Vector2(mapRect.Location), new Vector2(mapRect.Size)); TooltipSpawnIndex = -1; if (ShowSpawnPoints) { var colors = SpawnOccupants().ToDictionary(c => c.Key, c => c.Value.Color.RGB); var spawnPoints = preview.SpawnPoints; var gridType = preview.GridT; foreach (var p in spawnPoints) { var owned = colors.ContainsKey(p); var pos = ConvertToPreview(p, gridType); var sprite = owned ? spawnClaimed : spawnUnclaimed; var offset = new Int2(sprite.Bounds.Width, sprite.Bounds.Height) / 2; if (owned) { WidgetUtils.FillEllipseWithColor(new Rectangle(pos.X - offset.X + 1, pos.Y - offset.Y + 1, sprite.Bounds.Width - 2, sprite.Bounds.Height - 2), colors[p]); } WarGame.Renderer.RgbaSpriteRenderer.DrawSprite(sprite, pos - offset); var number = Convert.ToChar('A' + spawnPoints.IndexOf(p)).ToString(); var textOffset = spawnFont.Measure(number) / 2 + spawnLabelOffset; spawnFont.DrawTextWithContrast(number, pos - textOffset, spawnColor, spawnContrastColor, 1); if (((pos - GameViewPort.LastMousePos).ToVector2() / offset.ToVector2()).LengthSquared <= 1) { TooltipSpawnIndex = spawnPoints.IndexOf(p) + 1; } } } }
public override void Draw() { if (Monitor.TryEnter(front)) { try { mixerSprite.sheet.Texture.SetData(front, 256, 256); } finally { Monitor.Exit(front); } } Game.Renderer.RgbaSpriteRenderer.DrawSprite(mixerSprite, RenderOrigin, new float2(RenderBounds.Size)); var sprite = ChromeProvider.GetImage("lobby-bits", "colorpicker"); var pos = RenderOrigin + PxFromValue() - new int2(sprite.bounds.Width, sprite.bounds.Height) / 2; WidgetUtils.FillEllipseWithColor(new Rectangle(pos.X + 1, pos.Y + 1, sprite.bounds.Width - 2, sprite.bounds.Height - 2), Color.RGB); Game.Renderer.RgbaSpriteRenderer.DrawSprite(sprite, pos); }