コード例 #1
0
 /// <summary>
 /// Called after the Game and GraphicsDevice are created, but before LoadContent.  Reference page contains code sample.
 /// </summary>
 protected override void Initialize()
 {
     // Initialize the camera and/or input manager as needed
     WebUISystem.Initialize(this.Content.RootDirectory);
     base.Initialize();
 }
コード例 #2
0
 protected override void OnExiting(object sender, EventArgs args)
 {
     WebUISystem.Shutdown();
     base.OnExiting(sender, args);
 }