protected void doManageGUI(Vox.VoxelEditor editor) { // actions GUILayout.Label ("Actions", labelBigFont); if (GUILayout.Button("Generate New")) { setupGeneration = true; generationParameters = new VoxelEditorParameters(); generationParameters.setFrom(editor); } if (editor.hasVoxelData()) { if (GUILayout.Button("Erase")) { if (EditorUtility.DisplayDialog("Erase Voxels?", "Are you sure you want to erase all voxel data?", "Erase", "Cancel")) { editor.wipe(); } } if (GUILayout.Button(editor.hasRenderers()? "Reskin": "Skin", buttonBigFont) && validateSubstances(editor)) { editor.generateRenderers(); } if (editor.hasRenderers() && GUILayout.Button("Clear Skin") && validateSubstances(editor)) { editor.clearRenderers(); } if (GUILayout.Button("Export")) { editor.export(EditorUtility.SaveFilePanel("Choose File to Export To", "", "Voxels", "vox")); } } if (GUILayout.Button("Import")) { if (!editor.import(EditorUtility.OpenFilePanel("Choose File to Import From", "", "vox"))) { EditorUtility.DisplayDialog("Wrong Voxel Format", "The file you chose was an unknown or incompatible voxel format version.", "OK"); } } if (!editor.hasVoxelData()) return; GUILayout.Label("Properties", labelBigFont); doGeneralPropertiesGUI(editor); // TODO: implement LOD and uncomment this // // LOD // SerializedProperty useLod = ob.FindProperty("useLod"); // EditorGUILayout.PropertyField(useLod, new GUIContent("Use Level of Detail")); // if (useLod.boolValue) { // ++EditorGUI.indentLevel; // SerializedProperty lodDetail = ob.FindProperty("lodDetail"); // EditorGUILayout.PropertyField(lodDetail, new GUIContent("Target Level of Detail")); // if (lodDetail.floatValue > 1000) // lodDetail.floatValue = 1000; // else if (lodDetail.floatValue < 0.1f) // lodDetail.floatValue = 0.1f; // // SerializedProperty curLodDetail = ob.FindProperty("curLodDetail"); // if (Application.isPlaying) { // EditorGUILayout.PropertyField(curLodDetail, new GUIContent("Current Level of Detail")); // } else { // EditorGUILayout.PropertyField(curLodDetail, new GUIContent("Starting Level of Detail")); // } // // if (curLodDetail.floatValue > 1000) // curLodDetail.floatValue = 1000; // else if (curLodDetail.floatValue < 0.1f) // curLodDetail.floatValue = 0.1f; // --EditorGUI.indentLevel; // } // do substances doSubstancesGUI(serializedObject); // show statistics showStatistics = doBigFoldout(showStatistics, "Statistics"); if (showStatistics) { EditorGUILayout.LabelField("Chunk Count: " + editor.renderers.Count); doTreeSizeGUI(editor); EditorGUILayout.LabelField("Vertex Count: " + editor.vertexCount); EditorGUILayout.LabelField("Triangle Count: " + editor.triangleCount); } }