public int IndexOf( VortexAnimatTools.DataObjects.Physical.RigidBodies.MuscleAttachment value ) { return( List.IndexOf( value ) ); }
public void Remove( VortexAnimatTools.DataObjects.Physical.RigidBodies.MuscleAttachment value ) { List.Remove( value ); }
public bool Contains( VortexAnimatTools.DataObjects.Physical.RigidBodies.MuscleAttachment value ) { // If value is not of type VortexAnimatTools.DataObjects.Physical.RigidBodies.MuscleAttachment, this will return false. return( List.Contains( value ) ); }
public void Insert( int index, VortexAnimatTools.DataObjects.Physical.RigidBodies.MuscleAttachment value ) { List.Insert( index, value ); }