public int IndexOf( VortexAnimatTools.DataObjects.Physical.RigidBodies.MuscleAttachment value )
 {
     return( List.IndexOf( value ) );
 }
 public void Remove( VortexAnimatTools.DataObjects.Physical.RigidBodies.MuscleAttachment value )
 {
     List.Remove( value );
 }
 public bool Contains( VortexAnimatTools.DataObjects.Physical.RigidBodies.MuscleAttachment value )
 {
     // If value is not of type VortexAnimatTools.DataObjects.Physical.RigidBodies.MuscleAttachment, this will return false.
     return( List.Contains( value ) );
 }
 public void Insert( int index, VortexAnimatTools.DataObjects.Physical.RigidBodies.MuscleAttachment value )
 {
     List.Insert( index, value );
 }