public void Dispose() { #if DRAW_SAMPLE_CONTENT if (videoRenderer != null) { videoRenderer.ReleaseDeviceDependentResources(); videoRenderer.Dispose(); videoRenderer = null; } #endif }
/// <summary> /// Notifies renderers that device resources need to be released. /// </summary> public void OnDeviceLost(Object sender, EventArgs e) { Debug.WriteLine("VRPlayer.VRPlayerMain.OnDeviceLost"); videoRenderer.ReleaseDeviceDependentResources(); }