/// <summary> /// Notifies renderers that device resources may now be recreated. /// </summary> public void OnDeviceRestored(Object sender, EventArgs e) { Debug.WriteLine("VRPlayer.VRPlayerMain.OnDeviceRestored"); videoRenderer.CreateDeviceDependentResourcesAsync(); }
/// <summary> /// Notifies renderers that device resources may now be recreated. /// </summary> public void OnDeviceRestored(Object sender, EventArgs e) { #if DRAW_SAMPLE_CONTENT videoRenderer.CreateDeviceDependentResourcesAsync(); #endif }