static public void LoginGameServer() { CreateScoket(); VertifyUserInfo vertifyUserInfo = new VertifyUserInfo() { token = PlayerManager.self.loginDataCenter.data.token, userId = (long)PlayerManager.self.loginDataCenter.data.accountId, zoneId = 1 }; MarsMessage marsMessage = new MarsMessage() { messageType = MessageConst.Login.TYPE, cmd = MessageConst.Login.REQ_VERTIFY, data = ProtobufTool.Serialize(vertifyUserInfo) }; clientSocket.Send(marsMessage); }
static public void SendCreateRole(string roleName) { VertifyUserInfo _vertifyUserInfo = new VertifyUserInfo() { token = PlayerManager.self.loginDataCenter.data.token, userId = (long)PlayerManager.self.loginDataCenter.data.accountId, zoneId = 1 }; ReqCreateRole reqCreateRole = new ReqCreateRole() { vertifyUserInfo = _vertifyUserInfo, name = roleName }; MarsMessage marsMessage = new MarsMessage() { messageType = MessageConst.Login.TYPE, cmd = MessageConst.Login.REQ_CREATE_ROLE, data = ProtobufTool.Serialize(reqCreateRole) }; clientSocket.Send(marsMessage); }