public bool CheckForSerialization(bool force, BehaviorSource behaviorSource = null) { bool flag = (behaviorSource == null) ? HasSerialized : behaviorSource.HasSerialized; if (!flag || force) { if (behaviorSource != null) { behaviorSource.HasSerialized = true; } else { this.HasSerialized = true; } if (this.mTaskData != null && !string.IsNullOrEmpty(this.mTaskData.JSONSerialization)) { DeserializeJSON.Load(this.mTaskData, (behaviorSource != null) ? behaviorSource : this); } else { BinaryDeserialization.Load(this.mTaskData, (behaviorSource != null) ? behaviorSource : this); } return(true); } return(false); }
public void CheckForSerialization(bool force) { if (force || this.mVariables == null || (this.mVariables.Count > 0 && this.mVariables[0] == null)) { if (this.VariableData != null && !string.IsNullOrEmpty(this.VariableData.JSONSerialization)) { DeserializeJSON.Load(this.VariableData.JSONSerialization, this); } else { BinaryDeserialization.Load(this); } } }
private static NodeData DeserializeNodeData(Dictionary <string, object> dict, Task task) { NodeData nodeData = new NodeData(); object obj; if (dict.TryGetValue("Offset", out obj)) { nodeData.Offset = DeserializeJSON.StringToVector2((string)obj); } if (dict.TryGetValue("FriendlyName", out obj)) { task.FriendlyName = (string)obj; } if (dict.TryGetValue("Comment", out obj)) { nodeData.Comment = (string)obj; } if (dict.TryGetValue("IsBreakpoint", out obj)) { nodeData.IsBreakpoint = Convert.ToBoolean(obj); } if (dict.TryGetValue("Collapsed", out obj)) { nodeData.Collapsed = Convert.ToBoolean(obj); } if (dict.TryGetValue("Disabled", out obj)) { nodeData.Disabled = Convert.ToBoolean(obj); } if (dict.TryGetValue("ColorIndex", out obj)) { nodeData.ColorIndex = Convert.ToInt32(obj); } if (dict.TryGetValue("WatchedFields", out obj)) { nodeData.WatchedFieldNames = new List <string>(); nodeData.WatchedFields = new List <FieldInfo>(); IList list = obj as IList; for (int i = 0; i < list.Count; i++) { FieldInfo field = task.GetType().GetField((string)list[i], BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); if (field != null) { nodeData.WatchedFieldNames.Add(field.Name); nodeData.WatchedFields.Add(field); } } } return(nodeData); }
private static void DeserializeVariables(IVariableSource variableSource, Dictionary <string, object> dict, List <UnityEngine.Object> unityObjects) { object obj; if (dict.TryGetValue("Variables", out obj)) { List <SharedVariable> list = new List <SharedVariable>(); IList list2 = obj as IList; for (int i = 0; i < list2.Count; i++) { SharedVariable item = DeserializeJSON.DeserializeSharedVariable(list2[i] as Dictionary <string, object>, variableSource, true, unityObjects); list.Add(item); } variableSource.SetAllVariables(list); } }
public static void Load(string serialization, GlobalVariables globalVariables) { if (globalVariables == null) { return; } Dictionary <string, object> dictionary = MiniJSON.Deserialize(serialization) as Dictionary <string, object>; if (dictionary == null) { Debug.Log("Failed to deserialize"); return; } if (globalVariables.VariableData == null) { globalVariables.VariableData = new VariableSerializationData(); } DeserializeJSON.DeserializeVariables(globalVariables, dictionary, globalVariables.VariableData.fieldSerializationData.unityObjects); }
private static object ValueToObject(Task task, Type type, object obj, IVariableSource variableSource, List <UnityEngine.Object> unityObjects) { if (type.Equals(typeof(SharedVariable)) || type.IsSubclassOf(typeof(SharedVariable))) { SharedVariable sharedVariable = DeserializeJSON.DeserializeSharedVariable(obj as Dictionary <string, object>, variableSource, false, unityObjects); if (sharedVariable == null) { sharedVariable = (TaskUtility.CreateInstance(type) as SharedVariable); } return(sharedVariable); } if (type.Equals(typeof(UnityEngine.Object)) || type.IsSubclassOf(typeof(UnityEngine.Object))) { return(DeserializeJSON.IndexToUnityObject(Convert.ToInt32(obj), unityObjects)); } if (!type.IsPrimitive) { if (!type.Equals(typeof(string))) { goto IL_C5; } } try { object result = Convert.ChangeType(obj, type); return(result); } catch (Exception) { object result = null; return(result); } IL_C5: if (type.IsSubclassOf(typeof(Enum))) { try { object result = Enum.Parse(type, (string)obj); return(result); } catch (Exception) { object result = null; return(result); } } if (type.Equals(typeof(Vector2))) { return(DeserializeJSON.StringToVector2((string)obj)); } if (type.Equals(typeof(Vector3))) { return(DeserializeJSON.StringToVector3((string)obj)); } if (type.Equals(typeof(Vector4))) { return(DeserializeJSON.StringToVector4((string)obj)); } if (type.Equals(typeof(Quaternion))) { return(DeserializeJSON.StringToQuaternion((string)obj)); } if (type.Equals(typeof(Matrix4x4))) { return(DeserializeJSON.StringToMatrix4x4((string)obj)); } if (type.Equals(typeof(Color))) { return(DeserializeJSON.StringToColor((string)obj)); } if (type.Equals(typeof(Rect))) { return(DeserializeJSON.StringToRect((string)obj)); } if (type.Equals(typeof(LayerMask))) { return(DeserializeJSON.ValueToLayerMask(Convert.ToInt32(obj))); } if (type.Equals(typeof(AnimationCurve))) { return(DeserializeJSON.ValueToAnimationCurve((Dictionary <string, object>)obj)); } object obj2 = TaskUtility.CreateInstance(type); DeserializeJSON.DeserializeObject(task, obj2, obj as Dictionary <string, object>, variableSource, unityObjects); return(obj2); }
private static void DeserializeObject(Task task, object obj, Dictionary <string, object> dict, IVariableSource variableSource, List <UnityEngine.Object> unityObjects) { if (dict == null) { return; } FieldInfo[] allFields = TaskUtility.GetAllFields(obj.GetType()); for (int i = 0; i < allFields.Length; i++) { object obj2; if (dict.TryGetValue(allFields[i].FieldType + "," + allFields[i].Name, out obj2) || dict.TryGetValue(allFields[i].Name, out obj2)) { if (typeof(IList).IsAssignableFrom(allFields[i].FieldType)) { IList list = obj2 as IList; if (list != null) { Type type; if (allFields[i].FieldType.IsArray) { type = allFields[i].FieldType.GetElementType(); } else { Type type2 = allFields[i].FieldType; while (!type2.IsGenericType) { type2 = type2.BaseType; } type = type2.GetGenericArguments()[0]; } bool flag = type.Equals(typeof(Task)) || type.IsSubclassOf(typeof(Task)); if (flag) { if (DeserializeJSON.taskIDs != null) { List <int> list2 = new List <int>(); for (int j = 0; j < list.Count; j++) { list2.Add(Convert.ToInt32(list[j])); } DeserializeJSON.taskIDs.Add(new DeserializeJSON.TaskField(task, allFields[i]), list2); } } else { if (allFields[i].FieldType.IsArray) { Array array = Array.CreateInstance(type, list.Count); for (int k = 0; k < list.Count; k++) { array.SetValue(DeserializeJSON.ValueToObject(task, type, list[k], variableSource, unityObjects), k); } allFields[i].SetValue(obj, array); } else { IList list3; if (allFields[i].FieldType.IsGenericType) { list3 = (TaskUtility.CreateInstance(typeof(List <>).MakeGenericType(new Type[] { type })) as IList); } else { list3 = (TaskUtility.CreateInstance(allFields[i].FieldType) as IList); } for (int l = 0; l < list.Count; l++) { list3.Add(DeserializeJSON.ValueToObject(task, type, list[l], variableSource, unityObjects)); } allFields[i].SetValue(obj, list3); } } } } else { Type fieldType = allFields[i].FieldType; if (fieldType.Equals(typeof(Task)) || fieldType.IsSubclassOf(typeof(Task))) { if (TaskUtility.HasAttribute(allFields[i], typeof(InspectTaskAttribute))) { Dictionary <string, object> dictionary = obj2 as Dictionary <string, object>; Type typeWithinAssembly = TaskUtility.GetTypeWithinAssembly(dictionary["ObjectType"] as string); if (typeWithinAssembly != null) { Task task2 = TaskUtility.CreateInstance(typeWithinAssembly) as Task; DeserializeJSON.DeserializeObject(task2, task2, dictionary, variableSource, unityObjects); allFields[i].SetValue(task, task2); } } else { if (DeserializeJSON.taskIDs != null) { List <int> list4 = new List <int>(); list4.Add(Convert.ToInt32(obj2)); DeserializeJSON.taskIDs.Add(new DeserializeJSON.TaskField(task, allFields[i]), list4); } } } else { allFields[i].SetValue(obj, DeserializeJSON.ValueToObject(task, fieldType, obj2, variableSource, unityObjects)); } } } else { if (typeof(SharedVariable).IsAssignableFrom(allFields[i].FieldType)) { Type type3 = TaskUtility.SharedVariableToConcreteType(allFields[i].FieldType); if (type3 == null) { return; } if (dict.TryGetValue(type3 + "," + allFields[i].Name, out obj2)) { SharedVariable sharedVariable = TaskUtility.CreateInstance(allFields[i].FieldType) as SharedVariable; sharedVariable.SetValue(DeserializeJSON.ValueToObject(task, type3, obj2, variableSource, unityObjects)); allFields[i].SetValue(obj, sharedVariable); } else { SharedVariable value = TaskUtility.CreateInstance(allFields[i].FieldType) as SharedVariable; allFields[i].SetValue(obj, value); } } } } }
private static SharedVariable DeserializeSharedVariable(Dictionary <string, object> dict, IVariableSource variableSource, bool fromSource, List <UnityEngine.Object> unityObjects) { if (dict == null) { return(null); } SharedVariable sharedVariable = null; object obj; if (!fromSource && variableSource != null && dict.TryGetValue("Name", out obj)) { object value; dict.TryGetValue("IsGlobal", out value); if (!dict.TryGetValue("IsGlobal", out value) || !Convert.ToBoolean(value)) { sharedVariable = variableSource.GetVariable(obj as string); } else { if (DeserializeJSON.globalVariables == null) { DeserializeJSON.globalVariables = GlobalVariables.Instance; } if (DeserializeJSON.globalVariables != null) { sharedVariable = DeserializeJSON.globalVariables.GetVariable(obj as string); } } } Type typeWithinAssembly = TaskUtility.GetTypeWithinAssembly(dict["Type"] as string); if (typeWithinAssembly == null) { return(null); } bool flag = true; if (sharedVariable == null || !(flag = sharedVariable.GetType().Equals(typeWithinAssembly))) { sharedVariable = (TaskUtility.CreateInstance(typeWithinAssembly) as SharedVariable); sharedVariable.Name = (dict["Name"] as string); object obj2; if (dict.TryGetValue("IsShared", out obj2)) { sharedVariable.IsShared = Convert.ToBoolean(obj2); } if (dict.TryGetValue("IsGlobal", out obj2)) { sharedVariable.IsGlobal = Convert.ToBoolean(obj2); } if (dict.TryGetValue("NetworkSync", out obj2)) { sharedVariable.NetworkSync = Convert.ToBoolean(obj2); } if (!sharedVariable.IsGlobal && dict.TryGetValue("PropertyMapping", out obj2)) { sharedVariable.PropertyMapping = (obj2 as string); if (dict.TryGetValue("PropertyMappingOwner", out obj2)) { sharedVariable.PropertyMappingOwner = (DeserializeJSON.IndexToUnityObject(Convert.ToInt32(obj2), unityObjects) as GameObject); } sharedVariable.InitializePropertyMapping(variableSource as BehaviorSource); } if (!flag) { sharedVariable.IsShared = true; } DeserializeJSON.DeserializeObject(null, sharedVariable, dict, variableSource, unityObjects); } return(sharedVariable); }
public static void Load(TaskSerializationData taskData, BehaviorSource behaviorSource) { behaviorSource.EntryTask = null; behaviorSource.RootTask = null; behaviorSource.DetachedTasks = null; behaviorSource.Variables = null; Dictionary <string, object> dictionary; if (!DeserializeJSON.serializationCache.TryGetValue(taskData.JSONSerialization.GetHashCode(), out dictionary)) { dictionary = (MiniJSON.Deserialize(taskData.JSONSerialization) as Dictionary <string, object>); DeserializeJSON.serializationCache.Add(taskData.JSONSerialization.GetHashCode(), dictionary); } if (dictionary == null) { Debug.Log("Failed to deserialize"); return; } DeserializeJSON.taskIDs = new Dictionary <DeserializeJSON.TaskField, List <int> >(); Dictionary <int, Task> dictionary2 = new Dictionary <int, Task>(); DeserializeJSON.DeserializeVariables(behaviorSource, dictionary, taskData.fieldSerializationData.unityObjects); if (dictionary.ContainsKey("EntryTask")) { behaviorSource.EntryTask = DeserializeJSON.DeserializeTask(behaviorSource, dictionary["EntryTask"] as Dictionary <string, object>, ref dictionary2, taskData.fieldSerializationData.unityObjects); } if (dictionary.ContainsKey("RootTask")) { behaviorSource.RootTask = DeserializeJSON.DeserializeTask(behaviorSource, dictionary["RootTask"] as Dictionary <string, object>, ref dictionary2, taskData.fieldSerializationData.unityObjects); } if (dictionary.ContainsKey("DetachedTasks")) { List <Task> list = new List <Task>(); foreach (Dictionary <string, object> dict in dictionary["DetachedTasks"] as IEnumerable) { list.Add(DeserializeJSON.DeserializeTask(behaviorSource, dict, ref dictionary2, taskData.fieldSerializationData.unityObjects)); } behaviorSource.DetachedTasks = list; } if (DeserializeJSON.taskIDs != null && DeserializeJSON.taskIDs.Count > 0) { foreach (DeserializeJSON.TaskField current in DeserializeJSON.taskIDs.Keys) { List <int> list2 = DeserializeJSON.taskIDs[current]; Type fieldType = current.fieldInfo.FieldType; if (current.fieldInfo.FieldType.IsArray) { int num = 0; for (int i = 0; i < list2.Count; i++) { Task task = dictionary2[list2[i]]; if (task.GetType().Equals(fieldType.GetElementType()) || task.GetType().IsSubclassOf(fieldType.GetElementType())) { num++; } } Array array = Array.CreateInstance(fieldType.GetElementType(), num); int num2 = 0; for (int j = 0; j < list2.Count; j++) { Task task2 = dictionary2[list2[j]]; if (task2.GetType().Equals(fieldType.GetElementType()) || task2.GetType().IsSubclassOf(fieldType.GetElementType())) { array.SetValue(task2, num2); num2++; } } current.fieldInfo.SetValue(current.task, array); } else { Task task3 = dictionary2[list2[0]]; if (task3.GetType().Equals(current.fieldInfo.FieldType) || task3.GetType().IsSubclassOf(current.fieldInfo.FieldType)) { current.fieldInfo.SetValue(current.task, task3); } } } DeserializeJSON.taskIDs = null; } }
public static Task DeserializeTask(BehaviorSource behaviorSource, Dictionary <string, object> dict, ref Dictionary <int, Task> IDtoTask, List <UnityEngine.Object> unityObjects) { Task task = null; try { Type type = TaskUtility.GetTypeWithinAssembly(dict["ObjectType"] as string); if (type == null) { if (dict.ContainsKey("Children")) { type = typeof(UnknownParentTask); } else { type = typeof(UnknownTask); } } task = (TaskUtility.CreateInstance(type) as Task); } catch (Exception) { } if (task == null) { Debug.Log("Error: task is null of type " + dict["ObjectType"]); return(null); } task.Owner = (behaviorSource.Owner.GetObject() as Behavior); task.ID = Convert.ToInt32(dict["ID"]); object obj; if (dict.TryGetValue("Name", out obj)) { task.FriendlyName = (string)obj; } if (dict.TryGetValue("Instant", out obj)) { task.IsInstant = Convert.ToBoolean(obj); } IDtoTask.Add(task.ID, task); task.NodeData = DeserializeJSON.DeserializeNodeData(dict["NodeData"] as Dictionary <string, object>, task); if (task.GetType().Equals(typeof(UnknownTask)) || task.GetType().Equals(typeof(UnknownParentTask))) { if (!task.FriendlyName.Contains("Unknown ")) { task.FriendlyName = string.Format("Unknown {0}", task.FriendlyName); } if (!task.NodeData.Comment.Contains("Loaded from an unknown type. Was a task renamed or deleted?")) { task.NodeData.Comment = string.Format("Loaded from an unknown type. Was a task renamed or deleted?{0}", (!task.NodeData.Comment.Equals(string.Empty)) ? string.Format("\0{0}", task.NodeData.Comment) : string.Empty); } } DeserializeJSON.DeserializeObject(task, task, dict, behaviorSource, unityObjects); if (task is ParentTask && dict.TryGetValue("Children", out obj)) { ParentTask parentTask = task as ParentTask; if (parentTask != null) { foreach (Dictionary <string, object> dict2 in obj as IEnumerable) { Task child = DeserializeJSON.DeserializeTask(behaviorSource, dict2, ref IDtoTask, unityObjects); int index = (parentTask.Children != null) ? parentTask.Children.Count : 0; parentTask.AddChild(child, index); } } } return(task); }