コード例 #1
0
        private void CalloutHandler()
        {
            CalloutRunning = true;
            GameFiber.StartNew(delegate
            {
                try
                {
                    Suspect.Tasks.CruiseWithVehicle(20f, VehicleDrivingFlags.DriveAroundVehicles | VehicleDrivingFlags.DriveAroundObjects | VehicleDrivingFlags.AllowMedianCrossing | VehicleDrivingFlags.YieldToCrossingPedestrians);
                    SuspectBritishPersona = BritishPersona.GetBritishPersona(Suspect);
                    SuspectCarRecords     = VehicleRecords.GetVehicleRecords(SuspectCar);
                    SetANPRHitDetails(HitType);
                    Game.DisplayNotification("~b~Control: ~o~ANPR Hit is on a ~b~" + SuspectCarRecords.CarColour + "~b~ " + SuspectCarRecords.ModelName + "~s~, plate ~b~" + SuspectCarRecords.LicencePlate + ".");
                    GameFiber.Wait(4000);

                    GameFiber.Wait(2000);
                    Game.DisplayHelp("Locate and stop the suspect's vehicle.");
                    HandleSearchForVehicleWithANPR();
                    BeforeTrafficStopDrive();
                    while (CalloutRunning)
                    {
                        GameFiber.Yield();
                        if (!Functions.IsPlayerPerformingPullover() && !PursuitCreated)
                        {
                            GameFiber.Wait(1000);
                            if (Functions.GetActivePursuit() == null)
                            {
                                break;
                            }
                            else
                            {
                                PursuitCreated = true;
                                Pursuit        = Functions.GetActivePursuit();
                            }
                        }
                        if (PursuitCreated && !Functions.IsPursuitStillRunning(Pursuit))
                        {
                            break;
                        }
                    }
                    DisplayCodeFourMessage();
                }
                catch (System.Threading.ThreadAbortException e)
                {
                    End();
                }
                catch (Exception e)
                {
                    if (CalloutRunning)
                    {
                        Game.LogTrivial(e.ToString());
                        Game.LogTrivial("British Policing Script handled the exception successfully.");
                        Game.DisplayNotification("~O~ANPRHIT~s~ callout crashed, sorry. Please send me your log file.");
                        Game.DisplayNotification("Full LSPDFR crash prevented ~g~successfully.");
                        End();
                    }
                }
            });
        }
コード例 #2
0
        private void CalloutHandler()
        {
            CalloutRunning = true;
            GameFiber.StartNew(delegate
            {
                try
                {
                    SuspectCar = new Vehicle(GroundVehiclesToSelectFrom[EntryPoint.rnd.Next(GroundVehiclesToSelectFrom.Length)], sp, sp);
                    SuspectCar.IsPersistent = true;
                    Suspect = SuspectCar.CreateRandomDriver();
                    Suspect.MakeMissionPed();
                    SuspectBritishPersona             = BritishPersona.GetBritishPersona(Suspect);
                    SuspectCarRecords                 = VehicleRecords.GetVehicleRecords(SuspectCar);
                    SuspectCarRecords.RegisteredOwner = BritishPersona.GetRandomBritishPersona();
                    SuspectCarRecords.AddCustomFlag("~r~WANTED FOR TWOC ");
                    Suspect.Tasks.CruiseWithVehicle(20f, VehicleDrivingFlags.DriveAroundVehicles | VehicleDrivingFlags.DriveAroundObjects | VehicleDrivingFlags.AllowMedianCrossing | VehicleDrivingFlags.YieldToCrossingPedestrians);
                    GameFiber.Wait(2000);
                    Game.DisplayNotification("~b~Control: ~s~TWOC report's on a ~b~" + SuspectCarRecords.CarColour + "~b~ " + SuspectCarRecords.ModelName + "~s~. Licence plate: ~b~" + SuspectCarRecords.LicencePlate + ".");
                    GameFiber.Wait(4000);
                    Game.DisplayNotification("Vehicle has just been taken from ~b~" + World.GetStreetName(SuspectCar.Position) + "~s~. ~b~" + SuspectCarRecords.LicencePlate + "~s~ added to ~o~ANPR system.");
                    GameFiber.Wait(2000);
                    Game.DisplayHelp("Locate and stop the suspect's vehicle.");
                    HandleSearchForVehicleWithANPR();
                    while (CalloutRunning)
                    {
                        GameFiber.Yield();
                        if (!Game.LocalPlayer.Character.IsInAnyVehicle(false))
                        {
                            break;
                        }
                        if (Functions.IsPlayerPerformingPullover())
                        {
                            if (Functions.GetPulloverSuspect(Functions.GetCurrentPullover()) == Suspect)

                            {
                                break;
                            }
                        }
                    }
                    if (Functions.IsPlayerPerformingPullover())
                    {
                        GameFiber.Wait(4000);
                    }
                    if (SuspectBlip.Exists())
                    {
                        SuspectBlip.Delete();
                    }
                    if ((EntryPoint.rnd.Next(11) <= 6) || (!Game.LocalPlayer.Character.IsInAnyVehicle(false)))
                    {
                        Pursuit = Functions.CreatePursuit();
                        Functions.AddPedToPursuit(Pursuit, Suspect);
                        Functions.SetPursuitIsActiveForPlayer(Pursuit, true);
                        if (Functions.IsPlayerPerformingPullover())
                        {
                            Functions.ForceEndCurrentPullover();
                        }
                        Functions.PlayScannerAudioUsingPosition("WE_HAVE CRIME_RESIST_ARREST IN_OR_ON_POSITION", Game.LocalPlayer.Character.Position);

                        Game.DisplayNotification("Control, the vehicle is ~r~making off.~b~ Giving chase.");


                        while (Functions.IsPursuitStillRunning(Pursuit))
                        {
                            GameFiber.Yield();
                            if (!CalloutRunning)
                            {
                                break;
                            }
                        }
                    }
                    else
                    {
                        while (CalloutRunning)
                        {
                            GameFiber.Yield();
                            if (!Game.LocalPlayer.Character.IsInAnyVehicle(false))
                            {
                                GameFiber.Wait(1000);
                                if (EntryPoint.rnd.Next(5) == 0)
                                {
                                    Pursuit = Functions.CreatePursuit();
                                    Functions.AddPedToPursuit(Pursuit, Suspect);
                                    Functions.SetPursuitIsActiveForPlayer(Pursuit, true);
                                    if (Functions.IsPlayerPerformingPullover())
                                    {
                                        Functions.ForceEndCurrentPullover();
                                    }

                                    Functions.PlayScannerAudioUsingPosition("WE_HAVE CRIME_RESIST_ARREST IN_OR_ON_POSITION", Game.LocalPlayer.Character.Position);

                                    Game.DisplayNotification("Control, the vehicle is ~r~making off.~b~ Giving chase.");
                                }
                                break;
                            }
                        }
                        while (CalloutRunning)
                        {
                            GameFiber.Yield();
                            if (Suspect.Exists())
                            {
                                if (Functions.IsPedArrested(Suspect))
                                {
                                    break;
                                }
                                if (Suspect.IsDead)
                                {
                                    break;
                                }
                            }
                            else
                            {
                                break;
                            }
                        }
                    }
                    if (Suspect.Exists())
                    {
                        if (Functions.IsPedArrested(Suspect))
                        {
                            msg = "Control, suspect is ~g~under arrest. ~s~Show me state 2, over.";
                            int HoursUnpaidWork = (int)Math.Round(((float)EntryPoint.rnd.Next(100, 200)) / 5.0f) * 5;
                            int Costs           = (int)Math.Round(((float)EntryPoint.rnd.Next(86)) / 5.0f) * 5;
                            string sentence     = " Community order made with " + HoursUnpaidWork.ToString() + " hours unpaid work. Disqualified from driving for " + EntryPoint.rnd.Next(4, 13).ToString() + " months. " + Costs.ToString() + " pounds in costs.";
                            CourtSystem.CreateNewCourtCase(SuspectBritishPersona, "taking a vehicle without the owner's consent", 100, sentence);
                        }
                        else if (Suspect.IsDead)
                        {
                            msg = "Control, suspect is ~r~dead. ~s~Show me state 2, over";
                        }
                    }
                    else
                    {
                        msg = "Control, the suspects ~r~have escaped. ~s~Show me state 2, over";
                    }
                    DisplayCodeFourMessage();
                }
                catch (System.Threading.ThreadAbortException e)
                {
                    End();
                }
                catch (Exception e)
                {
                    if (CalloutRunning)
                    {
                        Game.LogTrivial(e.ToString());
                        Game.LogTrivial("British Policing Script handled the exception successfully.");
                        Game.DisplayNotification("~O~TWOC~s~ callout crashed, sorry. Please send me your log file.");
                        Game.DisplayNotification("Full LSPDFR crash prevented ~g~successfully.");
                        End();
                    }
                }
            });
        }
コード例 #3
0
 /// <summary>
 /// Returns the VehicleRecords for the vehicle.
 /// </summary>
 /// <param name="veh"></param>
 /// <returns></returns>
 public static VehicleRecords GetVehicleRecords(Vehicle veh)
 {
     return(VehicleRecords.GetVehicleRecords(veh));
 }