/// <summary>
 /// Record a hit during the current song
 /// </summary>
 /// <param name="hit"></param>
 public static void RecordHit(VR_ControllerShields.ImpactType it, Vector3 pos, Vector3 forward, float punchStrength, Vector3 rotationalSpeed)
 {
     hits++;
 }
 public static void Prefix(VR_ControllerShields.ImpactType it, Vector3 pos, Vector3 forward, float punchStrength, Vector3 rotationalSpeed)
 {
     ComboManager.RecordHit(it, pos, forward, punchStrength, rotationalSpeed);
 }