public void SetFace(List <string> keys, List <float> strength, bool stopBlink) { StopBlink = stopBlink; proxy.ClearKeys(); foreach (var key in BlendShapeKeys) { proxy.SetValue(key, 0.0f, false); } proxy.SetValue(BlendShapePreset.Neutral, 1.0f); for (int i = 0; i < keys.Count; i++) { proxy.SetValue(keys[i], strength[i], false); } proxy.Apply(); }