void FillTipList() { foreach (var tip in UserDataObject.GetCurrentTipsArray()) { GameObject gameObjectTipPanel = Instantiate(exerciseTipPanel) as GameObject; TipPanel tipPanel = gameObjectTipPanel.GetComponent <TipPanel>(); tipPanel.tipDescription.text = tip.description; tipPanel.tipNumber.text = (Array.IndexOf(UserDataObject.GetCurrentTipsArray(), tip) + 1).ToString(); gameObjectTipPanel.transform.SetParent(spacer, false); } exerciseRepetitions.text = UserDataObject.GetCurrentRepetitionsArrayLength().ToString(); exerciseMinTime.text = UserDataObject.GetCurrentRepetitionMinTime() + " sec"; }