コード例 #1
0
    public void SetData(UIBase callingObject, UserData.HistoricData data)
    {
        this.callingObject = callingObject;
        this.data          = data;
        currentMode        = Mode.Overview;

        currentResponseIndex = 0;

        transform.Find("current-overview").Find("back").gameObject.SetActive(callingObject.name != "review_current");
    }
コード例 #2
0
    public void Set(UIBase callingObject, UserData.HistoricData data)
    {
        this.callingObject = callingObject;
        this.data          = data;

        if (summaryMouth == null)
        {
            Start();
        }

        if (data != null)
        {
            SetMouth(data.GetScore());
        }
        else
        {
            SetMouth(-1);
        }

        transform.Find("month").GetComponent <UnityEngine.UI.Text>().text = data.time.ToString("MMMM", CultureInfo.InvariantCulture) + " " + data.time.Year;
    }
コード例 #3
0
 public void OnHistoricDetail(UIBase callingObject, UserData.HistoricData data)
 {
     reviewCurrent.GetComponent <ui_review_month_responses>().SetData(callingObject, data);
     reviewCurrent.GetComponent <ui_review_month_responses>().SetWriteData(false);
     currentMode = Mode.Detail;
 }