public void SetData(UIBase callingObject, UserData.HistoricData data) { this.callingObject = callingObject; this.data = data; currentMode = Mode.Overview; currentResponseIndex = 0; transform.Find("current-overview").Find("back").gameObject.SetActive(callingObject.name != "review_current"); }
public void Set(UIBase callingObject, UserData.HistoricData data) { this.callingObject = callingObject; this.data = data; if (summaryMouth == null) { Start(); } if (data != null) { SetMouth(data.GetScore()); } else { SetMouth(-1); } transform.Find("month").GetComponent <UnityEngine.UI.Text>().text = data.time.ToString("MMMM", CultureInfo.InvariantCulture) + " " + data.time.Year; }
public void OnHistoricDetail(UIBase callingObject, UserData.HistoricData data) { reviewCurrent.GetComponent <ui_review_month_responses>().SetData(callingObject, data); reviewCurrent.GetComponent <ui_review_month_responses>().SetWriteData(false); currentMode = Mode.Detail; }