コード例 #1
0
ファイル: PlayerController.cs プロジェクト: keshpr/GottaGo
    // Use this for initialization
    void Start()
    {
        m_isDragging   = false;
        isSelected     = false;
        startLoc       = this.transform.position;
        gc             = GameObject.FindGameObjectWithTag("GameController");
        gameController = gc.GetComponent <GameController>();
        gameIsOver     = false;

        isPeeing = false;
        //urineLevel = 10f;
        canMoveToUrinal      = true;
        animator             = this.GetComponent <Animator>();
        player               = this.gameObject;
        spriteRenderer       = this.GetComponent <SpriteRenderer>();
        urineMeter           = GameObject.FindGameObjectWithTag("UrineMeter");
        urineMeterController = urineMeter.GetComponent <UrineMeterController>();
        urineLevel           = initUrineLevel;

        urineAudio = GameObject.FindGameObjectWithTag("UrineAudio").GetComponent <AudioSource>();
        flushAudio = GameObject.FindGameObjectWithTag("FlushAudio").GetComponent <AudioSource>();
        zipAudio   = GameObject.FindGameObjectWithTag("ZipAudio").GetComponent <AudioSource>();

        spriteRenderer.sprite = normalSprite;
    }
コード例 #2
0
    // Use this for initialization
    void Start()
    {
        startLoc = this.transform.position;

        isPeeing             = false;
        urineLevel           = 0f;
        canMoveToUrinal      = true;
        animator             = this.GetComponent <Animator>();
        player               = this.gameObject;
        spriteRenderer       = this.GetComponent <SpriteRenderer>();
        urineMeter           = GameObject.FindGameObjectWithTag("UrineMeter");
        urineMeterController = urineMeter.GetComponent <UrineMeterController>();
        urineLevel           = 10f;
    }