void HandleCompletedSubmitResponse(UnityWebRequest completedRequest) { GooglePlayRevenueTrackingKeyState keyState; if (completedRequest.IsResultTransferSuccess()) { keyState = GooglePlayRevenueTrackingKeyState.Verified; } else if (completedRequest.IsResultProtocolError()) { keyState = InterpretKeyStateFromProtocolError(completedRequest.responseCode); } else { keyState = GooglePlayRevenueTrackingKeyState.InvalidFormat; } m_SetGooglePlayKeyCallback(keyState); }