コード例 #1
0
    public override void OnInspectorGUI()
    {
        if (m_So == null)
        {
            return;
        }

        EditorGUILayout.BeginVertical();
        SerializedProperty sp = m_So.FindProperty("ResMode");

        EditorGUILayout.PropertyField(sp);
        sp = m_So.FindProperty("m_ResourcePath");
        EditorGUILayout.PropertyField(sp);

        EditorGUILayout.LabelField("Quality", UnityUtils.CurQualityName());

        EditorGUILayout.EndVertical();
        m_So.ApplyModifiedProperties();
    }