private static void RemoveTags_Internal(params string[] tags) { if (UnitySocialBridge.GetBridge() != null && tags != null && tags.Length > 0) { UnitySocialBridge.UnitySocialRemoveTags(UnitySocial.Tools.Json.Serialize(tags)); } }
private static void Initialize_Internal() { // If s_UnitySocialInstance is not yet initialized, calling UnitySocialInstance property getter will trigger the initialization if (UnitySocialBridge.GetBridge() == null) { Debug.Log("Unable to initialize Unity Social. Unity Social is not enabled or available for this platform."); } }
private static void UpdateNotificationSettings() { if (!s_UpdatingNotificationSettings) { if (UnitySocialBridge.GetBridge() != null) { UnitySocialBridge.GetBridge().StartCoroutine(BatchNotificationSettings()); } s_UpdatingNotificationSettings = true; } }
private static void UpdateEntryPointSettings() { if (!s_UpdatingEntryPointSettings) { if (UnitySocialBridge.GetBridge() != null) { UnitySocialBridge.GetBridge().StartCoroutine(BatchEntryPointSettings()); } s_UpdatingEntryPointSettings = true; } }