static StackObject *GetPixels_4(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Texture3D instance_of_this_method = (UnityEngine.Texture3D) typeof(UnityEngine.Texture3D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.GetPixels(); return(ILIntepreter.PushObject(__ret, __mStack, result_of_this_method)); }
static int _m_GetPixels(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Texture3D __cl_gen_to_be_invoked = (UnityEngine.Texture3D)translator.FastGetCSObj(L, 1); int __gen_param_count = LuaAPI.lua_gettop(L); try { if (__gen_param_count == 1) { UnityEngine.Color[] __cl_gen_ret = __cl_gen_to_be_invoked.GetPixels( ); translator.Push(L, __cl_gen_ret); return(1); } if (__gen_param_count == 2 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) { int miplevel = LuaAPI.xlua_tointeger(L, 2); UnityEngine.Color[] __cl_gen_ret = __cl_gen_to_be_invoked.GetPixels(miplevel); translator.Push(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Texture3D.GetPixels!")); }