static int _m_AddClickListener(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.GameObject gen_to_be_invoked = (UnityEngine.GameObject)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if (gen_param_count == 2 && translator.Assignable <UnityEngine.Events.UnityAction>(L, 2)) { UnityEngine.Events.UnityAction _callback = translator.GetDelegate <UnityEngine.Events.UnityAction>(L, 2); gen_to_be_invoked.AddClickListener(_callback); return(0); } if (gen_param_count == 6 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5) && translator.Assignable <UnityEngine.Events.UnityAction>(L, 6)) { float _x = (float)LuaAPI.lua_tonumber(L, 2); float _y = (float)LuaAPI.lua_tonumber(L, 3); float _z = (float)LuaAPI.lua_tonumber(L, 4); float _height = (float)LuaAPI.lua_tonumber(L, 5); UnityEngine.Events.UnityAction _callback = translator.GetDelegate <UnityEngine.Events.UnityAction>(L, 6); gen_to_be_invoked.AddClickListener(_x, _y, _z, _height, _callback); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.GameObject.AddClickListener!")); }