static int _m_GetPath(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.CompositeCollider2D gen_to_be_invoked = (UnityEngine.CompositeCollider2D)translator.FastGetCSObj(L, 1); { int _index = LuaAPI.xlua_tointeger(L, 2); UnityEngine.Vector2[] _points = (UnityEngine.Vector2[])translator.GetObject(L, 3, typeof(UnityEngine.Vector2[])); var gen_ret = gen_to_be_invoked.GetPath(_index, _points); LuaAPI.xlua_pushinteger(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_GetPath(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.CompositeCollider2D gen_to_be_invoked = (UnityEngine.CompositeCollider2D)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if (gen_param_count == 3 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && translator.Assignable <UnityEngine.Vector2[]>(L, 3)) { int _index = LuaAPI.xlua_tointeger(L, 2); UnityEngine.Vector2[] _points = (UnityEngine.Vector2[])translator.GetObject(L, 3, typeof(UnityEngine.Vector2[])); var gen_ret = gen_to_be_invoked.GetPath(_index, _points); LuaAPI.xlua_pushinteger(L, gen_ret); return(1); } if (gen_param_count == 3 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && translator.Assignable <System.Collections.Generic.List <UnityEngine.Vector2> >(L, 3)) { int _index = LuaAPI.xlua_tointeger(L, 2); System.Collections.Generic.List <UnityEngine.Vector2> _points = (System.Collections.Generic.List <UnityEngine.Vector2>)translator.GetObject(L, 3, typeof(System.Collections.Generic.List <UnityEngine.Vector2>)); var gen_ret = gen_to_be_invoked.GetPath(_index, _points); LuaAPI.xlua_pushinteger(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.CompositeCollider2D.GetPath!")); }