static DelayedEntryPoint() { SearchEverywhereWindow.Settings = SearchWindowSettings.instance; RecentFilesCacheController.Cache = RecentFilesCache.instance; ProgressManagerOwner.ProgressManager = new ProgressManager(); UnityEditorUtils.ExecuteOnceOnUpdateCall(OnEnable); SceneIntegrationSettings.IsClassicToolboxEnabled = false; }
static DelayedEntryPoint() { SearchEverywhereWindow.Settings = new SearchWindowSettings(); ProgressManagerOwner.ProgressManager = new LogProgressManager(); UnityEditorUtils.ExecuteOnceOnUpdateCall(OnEnable); }