public void CalculateStats() { Won = Match.Winner == Team && !Abandoned; WonDuels = Match.Duels.Count(d => d.Winner == Team); LostDuels = Match.Duels.Count(d => d.Winner != Team); Experience = UnitDatas.Sum(u => u.Killed * u.Unit.Experience); Kills = UnitDatas.Sum(u => u.Killed); Leaks = UnitDatas.Sum(u => u.Leaked); Builds = UnitDatas.Sum(u => u.Build); Sends = UnitDatas.Sum(u => u.Send); }