コード例 #1
0
 public override void Action(UnitBase _base)
 {
     //int uD = (int)_base.direction;
     //int temp = RandomInt(uD);
     _base.direction = direction;
     _base.ChangeDirection();
 }
コード例 #2
0
    public override void SpotAction()
    {
        UnitBase u = PoolManager.instance.objectPooler.SpawnFromPool("Units", transform.position + MoveDir, Quaternion.identity);

        u.direction = direction;
        u.ChangeDirection();
    }