/// <summary>Renders a warning that the current character does not qualify for any crafting feats</summary> /// <param name="characterName">Name of character currently being evaluated</param> public void RenderOnly_Warning_NoCraftingFeatQualifications(string characterName) { UmmUiRenderer.RenderLabelRow($"{characterName} does not currently qualify for any crafting feats."); }
/// <summary>Renders a warning that price disparity between custom items crafts to non-custom items will have a selling cost disparity between crafting and sale.</summary> public void RenderOnly_WarningAboutCustomItemVanillaItemCostDisparity() { UmmUiRenderer.RenderLabelRow( "<b>Note:</b> The sale price of custom crafted items will also be scaled by this factor, but vanilla items crafted by this mod" + " will continue to use Owlcat's sale price, creating a price difference between the cost of crafting and sale price."); }
/// <summary>Renders a message describing how to use the section</summary> public void RenderOnly_UsageExplanation() { UmmUiRenderer.RenderLabelRow("Use this section to reassign previous feat choices for this character to crafting feats. <color=red>Warning:</color> This is a one-way assignment!"); }