public static Delegate UIWidget_OnPostFillCallback(LuaFunction func) { if (func == null) { UIWidget.OnPostFillCallback fn = delegate { }; return(fn); } UIWidget.OnPostFillCallback d = (new UIWidget_OnPostFillCallback_Event(func)).Call; return(d); }
public static Delegate UIWidget_OnPostFillCallback(LuaFunction func) { UIWidget.OnPostFillCallback d = (param0, param1, param2, param3, param4) => { int top = func.BeginPCall(); IntPtr L = func.GetLuaState(); LuaScriptMgr.Push(L, param0); LuaScriptMgr.Push(L, param1); LuaScriptMgr.PushObject(L, param2); LuaScriptMgr.PushObject(L, param3); LuaScriptMgr.PushObject(L, param4); func.PCall(top, 5); func.EndPCall(top); }; return(d); }
static int get_onPostFill(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UIWidget obj = (UIWidget)o; UIWidget.OnPostFillCallback ret = obj.onPostFill; ToLua.Push(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index onPostFill on a nil value"); } }
static int set_onPostFill(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UIWidget obj = (UIWidget)o; UIWidget.OnPostFillCallback arg0 = (UIWidget.OnPostFillCallback)ToLua.CheckDelegate<UIWidget.OnPostFillCallback>(L, 2); obj.onPostFill = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index onPostFill on a nil value"); } }
static internal int checkDelegate(IntPtr l, int p, out UIWidget.OnPostFillCallback ua) { int op = extractFunction(l, p); if (LuaDLL.lua_isnil(l, p)) { ua = null; return(op); } else if (LuaDLL.lua_isuserdata(l, p) == 1) { ua = (UIWidget.OnPostFillCallback)checkObj(l, p); return(op); } LuaDelegate ld; checkType(l, -1, out ld); if (ld.d != null) { ua = (UIWidget.OnPostFillCallback)ld.d; return(op); } LuaDLL.lua_pop(l, 1); l = LuaState.get(l).L; ua = (UIWidget a1, int a2, BetterList <UnityEngine.Vector3> a3, BetterList <UnityEngine.Vector2> a4, BetterList <UnityEngine.Color> a5) => { int error = pushTry(l); pushValue(l, a1); pushValue(l, a2); pushValue(l, a3); pushValue(l, a4); pushValue(l, a5); ld.pcall(5, error); LuaDLL.lua_settop(l, error - 1); }; ld.d = ua; return(op); }
public UIWidget.OnPostFillCallback UIWidget_OnPostFillCallback(LuaFunction func, LuaTable self, bool flag) { if (func == null) { UIWidget.OnPostFillCallback fn = delegate(UIWidget param0, int param1, BetterList <UnityEngine.Vector3> param2, BetterList <UnityEngine.Vector2> param3, BetterList <UnityEngine.Color32> param4) { }; return(fn); } if (!flag) { UIWidget_OnPostFillCallback_Event target = new UIWidget_OnPostFillCallback_Event(func); UIWidget.OnPostFillCallback d = target.Call; target.method = d.Method; return(d); } else { UIWidget_OnPostFillCallback_Event target = new UIWidget_OnPostFillCallback_Event(func, self); UIWidget.OnPostFillCallback d = target.CallWithSelf; target.method = d.Method; return(d); } }
void Push_UIWidget_OnPostFillCallback(IntPtr L, UIWidget.OnPostFillCallback o) { ToLua.Push(L, o); }