コード例 #1
0
    protected override void OnEnd()
    {
        //AssetManager.Effect.Retrieve("FX_Buff_Blue", transform.position);
        AssetManager.Effect.Retrieve("ItemGet", transform.position);

        if (null != m_uiweaponPack)
        {
            m_uiweaponPack.Restore();
            m_uiweaponPack = null;
        }

        base.OnEnd();
    }
コード例 #2
0
ファイル: BuffItem.cs プロジェクト: birdofhappyday/SFUW
 protected override void OnEnd()
 {
     //AssetManager.Effect.Retrieve("FX_Buff_Blue", transform.position);
     AssetManager.Effect.Retrieve("ItemGet", transform.position);
     if (null != m_coroutine)
     {
         CoroutineManager.Instance.Unregister(m_coroutine);
     }
     if (null != m_uiweaponPack)
     {
         m_uiweaponPack.Restore();
     }
     base.OnEnd();
 }