protected override void OnEnd() { //AssetManager.Effect.Retrieve("FX_Buff_Blue", transform.position); AssetManager.Effect.Retrieve("ItemGet", transform.position); if (null != m_uiweaponPack) { m_uiweaponPack.Restore(); m_uiweaponPack = null; } base.OnEnd(); }
protected override void OnEnd() { //AssetManager.Effect.Retrieve("FX_Buff_Blue", transform.position); AssetManager.Effect.Retrieve("ItemGet", transform.position); if (null != m_coroutine) { CoroutineManager.Instance.Unregister(m_coroutine); } if (null != m_uiweaponPack) { m_uiweaponPack.Restore(); } base.OnEnd(); }