void Update() { if (GameObject.FindGameObjectsWithTag("Grabbable").Length > 0) { animator = GameObject.FindGameObjectWithTag("Grabbable").GetComponent <Animator>(); if (phoneHealth <= 0) { animator.SetBool("fire", false); animator.SetBool("broke", true); } else { animator.SetBool("broke", false); } } if (phoneHealth <= 0 && !won) { won = true; audioSource.Play(); UITimer.SetPause(true); winPanel.SetActive(true); broke = true; } else { broke = false; } if (won) { winWaitDelay += Time.deltaTime; } if (winWaitDelay >= 3) { SceneManager.LoadScene(nextLevel); } healthText.text = phoneHealth + "%"; }