public void Initialize() { if (frontGround == null) { frontGround = GameObject.Find("FrontGround").GetComponent <Image>(); } if (IntroUI == null) { IntroUI = GameObject.FindObjectOfType <UIIntro>(); } if (LoadingUI == null) { LoadingUI = GameObject.FindObjectOfType <UILoading>(); } if (TimerUI == null) { TimerUI = GameObject.FindObjectOfType <UITimer>(); } if (ScoreUI == null) { ScoreUI = GameObject.FindObjectOfType <UIScore>(); } if (ResultUI == null) { ResultUI = GameObject.FindObjectOfType <UIResult>(); } IntroUI.Initialize(this); LoadingUI.Initialize(this); TimerUI.Initialize(this); ScoreUI.Initialize(this); ResultUI.Initialize(this); }