public void IncrementScore() { ui.SetScore(++score); if (score == 10) { SetInt(0.5f); PlayGongSound(); scoreAtPhase2 = score; } else if (score == scoreAtPhase2 + 20) { print("Congratulations, you win."); SetInt(10.0f); Invoke("JustKidding", 8.0f); } else if (score == scoreAtPhase3 + 10) { print("You win. No, really this time."); SetInt(100.0f); } }
public void IncrementScore() { ui.SetScore(++score); }