void Awake() { _PassiveProp_Container = transform.Find("ConsumeProp_Container"); _closeBtn = _PassiveProp_Container.Find("CloseBtn").GetComponent <UIButton>(); UIHelper.AddBtnClick(_closeBtn, OnClose); _info_Container = _PassiveProp_Container.Find("infoWidget"); _itemName = _info_Container.Find("name_Label").GetComponent <UILabel>(); _number_Label = _info_Container.Find("number_Label").GetComponent <UILabel>(); _number_Label.color = UICommon.FONT_COLOR_GREY; _value_Label = _info_Container.Find("number_Label/value_Label").GetComponent <UILabel>(); _value_Label.color = UICommon.FONT_COLOR_GREEN; _describe_Label = _info_Container.Find("describe_Label").GetComponent <UILabel>(); _describe_Label.color = UICommon.FONT_COLOR_GREY; _itemiconbg = _info_Container.Find("itemiconbg").GetComponent <UISprite>(); _itemicon = _info_Container.Find("itemiconbg/itemicon").GetComponent <UITexture>(); _AddBtn = _PassiveProp_Container.Find("trainContainer/AddBtn").GetComponent <UIButton>(); _DelBtn = _PassiveProp_Container.Find("trainContainer/DelBtn").GetComponent <UIButton>(); _TankItem_Slider = _PassiveProp_Container.Find("trainContainer/TankItem_Slider").GetComponent <UISlider>(); _AddTankNumLabel = _PassiveProp_Container.Find("trainContainer/AddTankNumLabel").GetComponent <UILabel>(); _AddTankNumLabel.color = UICommon.FONT_COLOR_ORANGE; UIHelper.AddBtnClick(_AddBtn, OnAdd); UIHelper.AddBtnClick(_DelBtn, OnDel); _okBtn = _PassiveProp_Container.Find("ok_Btn").GetComponent <UIButton>(); _cancelBtn = _PassiveProp_Container.Find("cancel_Btn").GetComponent <UIButton>(); _okLabel = _PassiveProp_Container.Find("ok_Btn/Label").GetComponent <UILabel>(); _cancelLabel = _PassiveProp_Container.Find("cancel_Btn/Label").GetComponent <UILabel>(); _okLabel.color = UICommon.FONT_COLOR_GOLDEN; _cancelLabel.color = UICommon.FONT_COLOR_GOLDEN; UIHelper.AddBtnClick(_okBtn, OnOK); UIHelper.AddBtnClick(_cancelBtn, OnCancel); }
public override void Init() { base.Init(); // 关闭 UIButton closedBtn = UIHelper.FindChildInObject(this.gameObject, "Bg").GetComponent <UIButton> (); UIHelper.AddBtnClick(closedBtn, OnClosed); Content_Table = UIHelper.FindChildInObject(this.gameObject, "Content_Table").GetComponent <UITable>(); ui_scrollview = UIHelper.FindChildInObject(this.gameObject, "Scroll_View").GetComponent <UIScrollView>(); left_label = UIHelper.FindChildInObject(this.gameObject, "Left_Label").GetComponent <UILabel>(); clear_label = UIHelper.FindChildInObject(this.gameObject, "Btn_Clear/Label").GetComponent <UILabel>(); UIHelper.AddBtnClick(this.gameObject, "Btn_Clear", OnClearClicked); UIHelper.AddBtnClick(this.gameObject, "Btn_Confirm", OnConfirmClicked); // 计算UI高度 CalcUIHeight(); // 奖励条目 all_item_count = InstancePlayer.instance.multiFightPrizeItems.Count; }
void Awake() { _grayList.Clear(); _Container = transform.Find("Rank_Container"); _close_Btn = _Container.Find("close_Btn").GetComponent <UIButton>(); UIHelper.AddBtnClick(_close_Btn, OnClose); _namePanel = _Container.Find("panelName_Label").GetComponent <UILabel>(); _grayList.Add(_namePanel); _1_Label = _Container.Find("1_Label").GetComponent <UILabel>(); _2_Label = _Container.Find("2_Label").GetComponent <UILabel>(); _3_Label = _Container.Find("3_Label").GetComponent <UILabel>(); _4_Label = _Container.Find("4_Label").GetComponent <UILabel>(); _5_Label = _Container.Find("5_Label").GetComponent <UILabel>(); _grayList.Add(_1_Label); _grayList.Add(_2_Label); _grayList.Add(_3_Label); _grayList.Add(_4_Label); _grayList.Add(_5_Label); _Grid = _Container.Find("ScrollView/Grid").GetComponent <UIGrid>(); _scrollview = _Container.Find("ScrollView").GetComponent <UIScrollView>(); foreach (UILabel label in _grayList) { label.color = UICommon.FONT_COLOR_GREY; } }
public void AddBtnClick() { Transform tabs = UIHelper.FindChildInObject(gameObject, "bottom_btn_title").transform; for (int i = 0; i < BOTTOM_TAB_COUNT; ++i) { UIButton btn = tabs.Find("tab_btn_" + i).GetComponent <UIButton>(); UIHelper.AddBtnClick(btn, OnBottomBtnClick); } Transform tank_container = UIHelper.FindChildInObject(gameObject, "team_btn_container").transform; for (int i = 0; i < TEAM_COUNT; ++i) { formation_select_btn[i] = tank_container.Find("team_btn_" + i).GetComponent <UIButton>(); UIHelper.AddBtnClick(formation_select_btn[i], OnSelectTeamClick); } // 军官 UIButton btn_hero = tabs.Find("tab_hero").GetComponent <UIButton>(); UIHelper.AddBtnClick(btn_hero, OnHeroBtnClick); // 关闭 UIHelper.AddBtnClick(_close_btn, OnClosed); // 保存 UIHelper.AddBtnClick(_battle_btn, OnSave); // 一键补兵 UIHelper.AddBtnClick(_replenish_btn, OnReplenish); }
void Awake() { _gameObject.Clear(); _parent = this.transform; _bg_btn = _parent.Find("bg_btn").GetComponent <UIButton>(); UIHelper.AddBtnClick(_bg_btn, OnClickItem); _iconTexture = _parent.Find("iconTexture").GetComponent <UITexture>(); _angle_Sprite = _parent.Find("angle_Sprite").GetComponent <UISprite>(); _Vip_Sprite = _parent.Find("angle_Sprite/Vip_Sprite").GetComponent <UISprite>(); _Double_Sprite = _parent.Find("angle_Sprite/Sprite").GetComponent <UISprite>(); _num_Label = _parent.Find("num_Label").GetComponent <UILabel>(); _num_Label.color = UICommon.FONT_COLOR_GREY; _can_Label = _parent.Find("can_Label").GetComponent <UILabel>(); _can_Label.color = UICommon.FONT_COLOR_GREEN; _have_Sprite = _parent.Find("have_Sprite").GetComponent <UISprite>(); _num_right_Label = _parent.Find("num_right_Label").GetComponent <UILabel>(); _num_right_Label.color = UICommon.FONT_COLOR_GREY; _receive_Sprite = _parent.Find("receive_Sprite").GetComponent <UISprite>(); _gameObject.Add(_angle_Sprite.gameObject); _gameObject.Add(_num_Label.gameObject); _gameObject.Add(_can_Label.gameObject); _gameObject.Add(_have_Sprite.gameObject); _gameObject.Add(_num_right_Label.gameObject); _gameObject.Add(_receive_Sprite.gameObject); foreach (GameObject g in _gameObject) { g.SetActive(false); } }
void Awake() { _InitiativeProp_Container = transform.Find("NormalProp_Container"); _closeBtn = _InitiativeProp_Container.Find("CloseBtn").GetComponent <UIButton>(); UIHelper.AddBtnClick(_closeBtn, OnClose); _info_Container = _InitiativeProp_Container.Find("infoWidget"); _itemName = _info_Container.Find("name_Label").GetComponent <UILabel>(); _number_Label = _info_Container.Find("number_Label").GetComponent <UILabel>(); _number_Label.color = UICommon.FONT_COLOR_GREY; _value_Label = _info_Container.Find("number_Label/value_Label").GetComponent <UILabel>(); _value_Label.color = UICommon.FONT_COLOR_GREEN; _describe_Label = _info_Container.Find("describe_Label").GetComponent <UILabel>(); _describe_Label.color = UICommon.FONT_COLOR_GREY; _itemiconbg = _info_Container.Find("itemiconbg").GetComponent <UISprite>(); _itemicon = _info_Container.Find("itemiconbg/itemicon").GetComponent <UITexture>(); _mission_Container = _InitiativeProp_Container.Find("mission_Container"); _arrowSprite = _InitiativeProp_Container.Find("drop_Btn/arrow_Sprite"); _drop_Btn = _InitiativeProp_Container.Find("drop_Btn").GetComponent <UIButton>(); UIHelper.AddBtnClick(_drop_Btn, OnDrop); _drop_Label = _InitiativeProp_Container.Find("drop_Btn/Label").GetComponent <UILabel>(); _drop_Label.color = UICommon.FONT_COLOR_GREY; _ScrollView = _mission_Container.Find("ScrollView").GetComponent <UIScrollView>(); _Grid = _mission_Container.Find("ScrollView/Grid").GetComponent <UIGrid>(); }
void Awake() { _transform = this.transform; _itmebg = _transform.Find("itmebg").GetComponent <UISprite>(); _rank_Sprites = _transform.Find("rank_Sprite").GetComponent <UISprite>(); _headIcon = _transform.Find("headIcon_Bg/headIcon").GetComponent <UISprite>(); _playName_Label = _transform.Find("playName_Label").GetComponent <UILabel>(); _playName_Label.color = UICommon.FONT_COLOR_GREY; _playLevel_Label = _transform.Find("playLevel_Label").GetComponent <UILabel>(); _playLevel_Label.color = UICommon.FONT_COLOR_GREY; _rank_Label = _transform.Find("rank_Label").GetComponent <UILabel>(); _rank_Label.color = UICommon.FONT_COLOR_GREY; _rankValue_Label = _transform.Find("rank_Label/Label").GetComponent <UILabel>(); _rankValue_Label.color = UICommon.FONT_COLOR_GREEN; _fight_Label = _transform.Find("fight_Label").GetComponent <UILabel>(); _fight_Label.color = UICommon.FONT_COLOR_GREY; _fightValue_Label = _transform.Find("fight_Label/Label").GetComponent <UILabel>(); _fightValue_Label.color = UICommon.FONT_COLOR_ORANGE; _challenge_btn = _transform.Find("challenge_btn").GetComponent <UIButton>(); UIHelper.AddBtnClick(_challenge_btn, OnChallenge); _challenge_Label = _transform.Find("challenge_btn/Label").GetComponent <UILabel>(); _challenge_Label.color = UICommon.FONT_COLOR_GOLDEN; _headIcon_btn = _transform.Find("headIcon_Bg/headIcon").GetComponent <UIButton>(); UIHelper.AddBtnClick(_headIcon_btn, OnHeadIcon); }
void Awake() { _Container = this.transform; _iconBg = _Container.Find("iconBg").GetComponent <UISprite>(); _formation_sprite = _Container.Find("formation_sprite").GetComponent <UISprite>(); _rank_sprite = _Container.Find("rank_sprite").GetComponent <UISprite>(); _type_Sprite = _Container.Find("type_Sprite").GetComponent <UISprite>(); _icon_Texture = _Container.Find("iicon_Texture").GetComponent <UITexture>(); _icon_Btn = _Container.Find("iicon_Texture").GetComponent <UIButton>(); UIHelper.AddBtnClick(_icon_Btn, OnIcon); _heroLevel_Label = _Container.Find("heroLevel_Label").GetComponent <UILabel>(); _heroLevel_Label.color = UICommon.FONT_COLOR_GREY; _manager_Btn = _Container.Find("manager_Btn").GetComponent <UIButton>(); _manager_label = _Container.Find("manager_Btn/Label").GetComponent <UILabel>(); _obtain_Btn = _Container.Find("obtain_Btn").GetComponent <UIButton>(); _obtain_label = _Container.Find("obtain_Btn/Label").GetComponent <UILabel>(); _recruiting_Btn = _Container.Find("recruiting_Btn").GetComponent <UIButton>(); _recruiting_label = _Container.Find("recruiting_Btn/Label").GetComponent <UILabel>(); _value_Label = _Container.Find("recruiting_Btn/value_Label").GetComponent <UILabel>(); _item_Sprite = _Container.Find("recruiting_Btn/item_Sprite").GetComponent <UISprite>(); _heroName_Label = _Container.Find("heroName_Label").GetComponent <UILabel>(); _manager_label.color = UICommon.FONT_COLOR_GOLDEN; _obtain_label.color = UICommon.FONT_COLOR_GOLDEN; _recruiting_label.color = UICommon.FONT_COLOR_GOLDEN; _value_Label.color = UICommon.FONT_COLOR_ORANGE; UIHelper.AddBtnClick(_manager_Btn, OnManager); UIHelper.AddBtnClick(_obtain_Btn, OnObtain); UIHelper.AddBtnClick(_recruiting_Btn, OnRecruiting); }
void InitUI() { _panelContainer = transform.Find("HeroUpLevel_Container"); _closeBtn = _panelContainer.Find("CloseBtn").GetComponent <UIButton>(); UIHelper.AddBtnClick(_closeBtn, OnClose); _panelName = _panelContainer.Find("panelName_Label").GetComponent <UILabel>(); _panelName.color = UICommon.FONT_COLOR_GREY; _Container = _panelContainer.Find("heroInfo_Item"); _iconBg = _Container.Find("iconBg").GetComponent <UISprite>(); _formation_sprite = _Container.Find("formation_sprite").GetComponent <UISprite>(); _rank_sprite = _Container.Find("rank_sprite").GetComponent <UISprite>(); _type_Sprite = _Container.Find("type_Sprite").GetComponent <UISprite>(); _icon_Texture = _Container.Find("iicon_Texture").GetComponent <UITexture>(); _heroLevel_Label = _Container.Find("heroLevel_Label").GetComponent <UILabel>(); _heroLevel_Label.color = UICommon.FONT_COLOR_GREY; _Timer_Colored_Slider = _panelContainer.Find("Timer_Colored_Slider").GetComponent <UISlider>(); _expLabel = _panelContainer.Find("Timer_Colored_Slider/Label").GetComponent <UILabel>(); _expLabel.color = UICommon.FONT_COLOR_ORANGE; _Grid = _panelContainer.Find("heroInfo_Container/Grid").GetComponent <UIGrid>(); _heroName_Label = _Container.Find("heroName_Label").GetComponent <UILabel>(); // 提升panel renderqueue // UIPanel panel = gameObject.GetComponent<UIPanel> (); // UIHelper.IncreasePanelRender (panel); }
void Awake() { _parent = this.transform; _from_Label = _parent.Find("from_Label").GetComponent <UILabel>(); _from_Label.color = UICommon.FONT_COLOR_ORANGE; _fromName_Label = _parent.Find("fromName_Label").GetComponent <UILabel>(); _fromName_Label.color = UICommon.FONT_COLOR_ORANGE; _title_Label = _parent.Find("title_Label").GetComponent <UILabel>(); _title_Label.color = UICommon.FONT_COLOR_GREY; _titleValue_Label = _parent.Find("titleValue_Label").GetComponent <UILabel>(); _titleValue_Label.color = UICommon.FONT_COLOR_GREY; _btn = _parent.Find("bg_btn").GetComponent <UIButton>(); UIHelper.AddBtnClick(_btn, OnSeleted); _bg_btn = _parent.Find("bg_btn").GetComponent <UIToggle>(); // EventDelegate.Add(_bg_btn.onChange,OnToggle); _validity_Label = _parent.Find("validity_Label").GetComponent <UILabel>(); _validity_Label.gameObject.SetActive(false); _validityValue_Label = _parent.Find("validity_Label/Label").GetComponent <UILabel>(); _date_Label = _parent.Find("date_Label").GetComponent <UILabel>(); _date_Label.color = UICommon.FONT_COLOR_GREEN; _icon = _parent.Find("icon").GetComponent <UISprite>(); _iconLine = _parent.Find("line").GetComponent <UISprite>(); _attachment_Sprite = _parent.Find("attachment_Sprite").GetComponent <UISprite>(); }
void Awake() { _AddStrengthBtn = transform.Find("playerInfoContainer/AddStrengthBtn").GetComponent <UIButton>(); _AddStrength_Label = transform.Find("playerInfoContainer/AddStrengthBtn/AddStrength_Label").GetComponent <UILabel>(); _AddFoodBtn = transform.Find("playerInfoContainer/AddFoodBtn").GetComponent <UIButton>(); _AddFood_Label = transform.Find("playerInfoContainer/AddFoodBtn/AddFood_Label").GetComponent <UILabel>(); _AddOilBtn = transform.Find("playerInfoContainer/AddOilBtn").GetComponent <UIButton>(); _AddOilBtn_Label = transform.Find("playerInfoContainer/AddOilBtn/AddOilBtn_Label").GetComponent <UILabel>(); _AddMetalBtn = transform.Find("playerInfoContainer/AddMetalBtn").GetComponent <UIButton>(); _AddMetalBtn_Label = transform.Find("playerInfoContainer/AddMetalBtn/AddMetalBtn_Label").GetComponent <UILabel>(); _AddRareBtn = transform.Find("playerInfoContainer/AddRareBtn").GetComponent <UIButton>(); _AddRare_Label = transform.Find("playerInfoContainer/AddRareBtn/AddRare_Label").GetComponent <UILabel>(); _AddCashBtn = transform.Find("playerInfoContainer/AddCashBtn").GetComponent <UIButton>(); _AddCash_Label = transform.Find("playerInfoContainer/AddCashBtn/AddCash_Label").GetComponent <UILabel>(); EventDelegate evFood = new EventDelegate(OnClickAddFood); _AddFoodBtn.onClick.Add(evFood); EventDelegate evOil = new EventDelegate(OnClickAddOil); _AddOilBtn.onClick.Add(evOil); EventDelegate evStrength = new EventDelegate(OnClickAddStreng); _AddStrengthBtn.onClick.Add(evStrength); EventDelegate evMare = new EventDelegate(OnClickAddMeta); _AddMetalBtn.onClick.Add(evMare); EventDelegate evCash = new EventDelegate(OnClickAddCash); _AddCashBtn.onClick.Add(evCash); EventDelegate evRare = new EventDelegate(OnClickAddRare); _AddRareBtn.onClick.Add(evRare); UIButton btn_campaign = UIHelper.FindChildInObject(gameObject, "Btn_Battle").GetComponent <UIButton>(); UIHelper.AddBtnClick(btn_campaign, OnClickCampaign); _PVPBtn = UIHelper.FindChildInObject(gameObject, "Btn_world").GetComponent <UIButton>(); UIHelper.AddBtnClick(_PVPBtn, OnPVP); _mian_Panel = transform.Find("playerInfoContainer"); _PlayerName_Label = _mian_Panel.Find("PlayerName_bg/PlayerName_Label").GetComponent <UILabel>(); _Fighting_Label = _mian_Panel.Find("Fighting_bg/Fighting_Label").GetComponent <UILabel>(); _PlayerLevel_Label = _mian_Panel.Find("Level_Sprite/PlayerLevel_Label").GetComponent <UILabel>(); _PlayerVip_Label = _mian_Panel.Find("Vip_Sprite/PlayerVip_Label").GetComponent <UILabel>(); _head_Sprite = _mian_Panel.Find("head_bg/head_Sprite").GetComponent <UISprite>(); }
void Awake() { _heroSprite = transform.Find("Hero_Body_Sprite").GetComponent <UISprite> (); _nameLabel = transform.Find("Name_Label").GetComponent <UILabel> (); _dutySprite = transform.Find("Hero_Body_Sprite/Duty_Sprite").GetComponent <UISprite> (); UIHelper.AddBtnClick(GetComponent <UIButton> (), HeroDetialPanelCB); }
void Awake() { _panelContainer = transform.Find("Hero_Container"); _closeBtn = _panelContainer.Find("CloseBtn").GetComponent <UIButton>(); UIHelper.AddBtnClick(_closeBtn, OnClose); _panelName = _panelContainer.Find("panelName_Label").GetComponent <UILabel>(); _panelName.color = UICommon.FONT_COLOR_GREY; _Checkbox_Container = _panelContainer.Find("Checkbox_Container"); _Checkbox_1 = _Checkbox_Container.Find("Checkbox_1").GetComponent <UIToggle>(); _Checkbox_Label_1 = _Checkbox_Container.Find("Checkbox_1/Label").GetComponent <UILabel>(); _Checkbox_2 = _Checkbox_Container.Find("Checkbox_2").GetComponent <UIToggle>(); _Checkbox_Label_2 = _Checkbox_Container.Find("Checkbox_2/Label").GetComponent <UILabel>(); _Checkbox_3 = _Checkbox_Container.Find("Checkbox_3").GetComponent <UIToggle>(); _Checkbox_Label_3 = _Checkbox_Container.Find("Checkbox_3/Label").GetComponent <UILabel>(); _Checkbox_4 = _Checkbox_Container.Find("Checkbox_4").GetComponent <UIToggle>(); _Checkbox_Label_4 = _Checkbox_Container.Find("Checkbox_4/Label").GetComponent <UILabel>(); _Checkbox_5 = _Checkbox_Container.Find("Checkbox_5").GetComponent <UIToggle>(); _Checkbox_Label_5 = _Checkbox_Container.Find("Checkbox_5/Label").GetComponent <UILabel>(); EventDelegate.Add(_Checkbox_1.onChange, CheckboxOnChange_1); EventDelegate.Add(_Checkbox_2.onChange, CheckboxOnChange_2); EventDelegate.Add(_Checkbox_3.onChange, CheckboxOnChange_3); EventDelegate.Add(_Checkbox_4.onChange, CheckboxOnChange_4); EventDelegate.Add(_Checkbox_5.onChange, CheckboxOnChange_5); _unitTypeList.Clear(); _unitTypeList.Add(_Checkbox_Label_1); _unitTypeList.Add(_Checkbox_Label_2); _unitTypeList.Add(_Checkbox_Label_3); _unitTypeList.Add(_Checkbox_Label_4); _unitTypeList.Add(_Checkbox_Label_5); foreach (UILabel label in _unitTypeList) { label.color = UICommon.FONT_COLOR_GREY; } _Checkbox_color_1 = _Checkbox_Container.Find("Checkbox_color_1").GetComponent <UIToggle>(); _Checkbox_color_Label_1 = _Checkbox_Container.Find("Checkbox_color_1/Label").GetComponent <UILabel>(); _Checkbox_color_2 = _Checkbox_Container.Find("Checkbox_color_2").GetComponent <UIToggle>(); _Checkbox_color_Label_2 = _Checkbox_Container.Find("Checkbox_color_2/Label").GetComponent <UILabel>(); _Checkbox_color_3 = _Checkbox_Container.Find("Checkbox_color_3").GetComponent <UIToggle>(); _Checkbox_color_Label_3 = _Checkbox_Container.Find("Checkbox_color_3/Label").GetComponent <UILabel>(); _Checkbox_color_4 = _Checkbox_Container.Find("Checkbox_color_4").GetComponent <UIToggle>(); _Checkbox_color_Label_4 = _Checkbox_Container.Find("Checkbox_color_4/Label").GetComponent <UILabel>(); _Checkbox_color_5 = _Checkbox_Container.Find("Checkbox_color_5").GetComponent <UIToggle>(); _Checkbox_color_Label_5 = _Checkbox_Container.Find("Checkbox_color_5/Label").GetComponent <UILabel>(); EventDelegate.Add(_Checkbox_color_1.onChange, CheckboxColorOnChange_1); EventDelegate.Add(_Checkbox_color_2.onChange, CheckboxColorOnChange_2); EventDelegate.Add(_Checkbox_color_3.onChange, CheckboxColorOnChange_3); EventDelegate.Add(_Checkbox_color_4.onChange, CheckboxColorOnChange_4); EventDelegate.Add(_Checkbox_color_5.onChange, CheckboxColorOnChange_5); _Checkbox_color_Label_1.color = UICommon.UNIT_NAME_COLOR_0; _Checkbox_color_Label_2.color = UICommon.UNIT_NAME_COLOR_1; _Checkbox_color_Label_3.color = UICommon.UNIT_NAME_COLOR_2; _Checkbox_color_Label_4.color = UICommon.UNIT_NAME_COLOR_3; _Checkbox_color_Label_5.color = UICommon.UNIT_NAME_COLOR_4; _scrollview = _panelContainer.Find("heroList_Container/Scroll View").GetComponent <UIScrollView>(); _grid = _panelContainer.Find("heroList_Container/Scroll View/Grid").GetComponent <UIGrid>(); }
void Awake() { _iswin_Label = transform.Find("iswin_Label").GetComponent <UILabel>(); _info_Label = transform.Find("info_Label").GetComponent <UILabel>(); _btnLabel = transform.Find("view_Btn/Label").GetComponent <UILabel>(); _btnLabel.color = UICommon.FONT_COLOR_GOLDEN; _view_Btn = transform.Find("view_Btn").GetComponent <UIButton>(); UIHelper.AddBtnClick(_view_Btn, ONView); }
void Awake() { _TankNameLabel = transform.Find("TankNameLabel").GetComponent <UILabel>(); _iconBg = transform.Find("tankbg").GetComponent <UISprite>(); _icon = _iconBg.gameObject.transform.Find("TankIcon").GetComponent <UITexture>(); _iconBtn = _iconBg.gameObject.transform.Find("TankIcon").GetComponent <UIButton>(); _format_Sprite = _iconBg.gameObject.transform.Find("format_Sprite").GetComponent <UISprite>(); _canResearch_Sprite = _iconBg.gameObject.transform.Find("canResearch_Sprite").GetComponent <UISprite>(); EventDelegate evicon = new EventDelegate(OnGoToDetail); _iconBtn.onClick.Add(evicon); _lock_Container = transform.Find("lock_Container"); _needPaperValue_Label = _lock_Container.Find("needPaper_Label/needPaperValue_Label").GetComponent <UILabel>(); _currentValue_Label = _lock_Container.Find("current_Label/currentValue_Label").GetComponent <UILabel>(); _redPoint_Sprite = _lock_Container.Find("researchBtn/redPoint_Sprite").GetComponent <UISprite>(); _researchBtn = _lock_Container.Find("researchBtn").GetComponent <UIButton>(); _toObtainBtn = _lock_Container.Find("toObtainBtn").GetComponent <UIButton>(); _researchRedPoint = _researchBtn.gameObject.transform.Find("redPoint_Sprite").GetComponent <UISprite>(); EventDelegate evresear = new EventDelegate(OnResearch); _researchBtn.onClick.Add(evresear); EventDelegate evtoba = new EventDelegate(OnToObtain); _toObtainBtn.onClick.Add(evtoba); _unlock_Container = transform.Find("unlock_Container"); _speed_Container = _unlock_Container.Find("speed_Container"); _currentInventoryLabel = _unlock_Container.Find("currentInventoryLabel/currentValueLabel").GetComponent <UILabel>(); _repairIngLabel = _unlock_Container.Find("currentMaintenanceLabel/currentValueLabel").GetComponent <UILabel>(); _currentDamageLabel = _unlock_Container.Find("currentDamageLabel/currentValueLabel").GetComponent <UILabel>(); _productBtn = _unlock_Container.Find("productBtn").GetComponent <UIButton>(); _repairBtn = _unlock_Container.Find("repairBtn").GetComponent <UIButton>(); _product_redPoint = _unlock_Container.Find("productBtn/redPoint_Sprite").GetComponent <UISprite>(); _repair_redPoint = _unlock_Container.Find("repairBtn/redPoint_Sprite").GetComponent <UISprite>(); _repair_redPoint.gameObject.SetActive(false); EventDelegate evpro = new EventDelegate(OnProduct); _productBtn.onClick.Add(evpro); EventDelegate evrep = new EventDelegate(OnRepair); _repairBtn.onClick.Add(evrep); _harvestBtn = _unlock_Container.Find("harvestBtn").GetComponent <UIButton>(); UIHelper.AddBtnClick(_harvestBtn, OnHarvest); _Timer_Colored_Slider = _unlock_Container.Find("speed_Container/Timer_Colored_Slider").GetComponent <UISlider>(); _timeLabel = _unlock_Container.Find("speed_Container/Timer_Colored_Slider/Label").GetComponent <UILabel>(); _speedBtn = _unlock_Container.Find("speed_Container/speedBtn").GetComponent <UIButton>(); EventDelegate evspe = new EventDelegate(OnSpeed); _speedBtn.onClick.Add(evspe); _speedCoinLabel = _unlock_Container.Find("speed_Container/speedBtn/speedCoinLabel").GetComponent <UILabel>(); }
void Awake() { _Container = transform.Find("ReportContainer"); _close_Btn = _Container.Find("close_Btn").GetComponent <UIButton>(); UIHelper.AddBtnClick(_close_Btn, OnClose); _namePanel = _Container.Find("panelName_Label").GetComponent <UILabel>(); _namePanel.color = UICommon.FONT_COLOR_GREY; _Grid = _Container.Find("infoContainer/ScrollView/Grid").GetComponent <UIGrid>(); _scrollview = _Container.Find("infoContainer/ScrollView").GetComponent <UIScrollView>(); }
public override void Init() { base.Init(); scrollview = UIHelper.FindChildInObject(this.gameObject, "Scroll_View").GetComponent <UIScrollView> (); grid = UIHelper.FindChildInObject(this.gameObject, "Grid").GetComponent <UIGrid> (); UIHelper.AddBtnClick(this.gameObject, "Closed_Btn", OnClosed); }
public override void Init() { base.Init(); _confirm_btn = UIHelper.FindChildInObject(gameObject, "cofirm_btn").GetComponent <UIButton>(); _bg_btn = UIHelper.FindChildInObject(gameObject, "bg_btn").GetComponent <UIButton>(); _message_text = UIHelper.FindChildInObject(gameObject, "message_text").GetComponent <UILabel>(); UIHelper.AddBtnClick(_confirm_btn, ConfirmBtnCallBack); UIHelper.AddBtnClick(_bg_btn, BgBtnCallBack); }
void Awake() { _panelContainer = transform.Find("SevenDaysLoginContainer"); _closeBtn = _panelContainer.Find("close_Btn").GetComponent <UIButton>(); UIHelper.AddBtnClick(_closeBtn, OnClose); _panelName = _panelContainer.Find("panelName_Label").GetComponent <UILabel>(); _panelName.color = UICommon.FONT_COLOR_GREY; _ScrollView = _panelContainer.Find("ScrollView").GetComponent <UIScrollView>(); _Grid = _panelContainer.Find("ScrollView/Grid").GetComponent <UIGrid>(); CreateItem(_Grid, 7); }
void Awake() { _iconbg = transform.Find("headIconbg").GetComponent <UISprite>(); _icon = transform.Find("headIconbg/Sprite").GetComponent <UISprite>(); _missionName_Label = transform.Find("missionName_Label").GetComponent <UILabel>(); _mission_Label = transform.Find("mission_Label").GetComponent <UILabel>(); _missionName_Label.color = UICommon.FONT_COLOR_GREY; _mission_Label.color = UICommon.FONT_COLOR_GREY; _gotoBtn = transform.Find("gotoBtn").GetComponent <UIButton>(); UIHelper.AddBtnClick(_gotoBtn, OnGOTO); _goLabel = transform.Find("gotoBtn/Label").GetComponent <UILabel>(); _goLabel.color = UICommon.FONT_COLOR_GOLDEN; }
void Awake() { _transform = this.transform; _name = _transform.Find("name").GetComponent <UILabel>(); _iconBg = _transform.Find("iconBg").GetComponent <UISprite>(); _icon = _transform.Find("iconBg/icon").GetComponent <UITexture>(); _number = _transform.Find("number").GetComponent <UILabel>(); _number.color = UICommon.FONT_COLOR_GREY; _bug_Btn = _transform.Find("bug_Btn").GetComponent <UIButton>(); UIHelper.AddBtnClick(_bug_Btn, OnClickBuy); _CashLabel = _transform.Find("bug_Btn/Label").GetComponent <UILabel>(); _Label_ed = _transform.Find("bug_Btn/Label_ed").GetComponent <UILabel>(); _CashLabel.color = UICommon.FONT_COLOR_ORANGE; }
void Awake() { _panelContainer = transform.Find("SignInContainer"); _closeBtn = _panelContainer.Find("close_Btn").GetComponent <UIButton>(); UIHelper.AddBtnClick(_closeBtn, OnClose); _panelName = _panelContainer.Find("panelName_Label").GetComponent <UILabel>(); _panelName.color = UICommon.FONT_COLOR_GREY; _30Grid = _panelContainer.Find("30_Container/Grid").GetComponent <UIGrid>(); _4Grid = _panelContainer.Find("reward_Container/Grid").GetComponent <UIGrid>(); DateTime dtNow = DateTime.Now; _days = DateTime.DaysInMonth(dtNow.Year, dtNow.Month); CreateItem(_30Grid, _days, SignInItem.SignInItemType.SIGININ); CreateItem(_4Grid, 4, SignInItem.SignInItemType.CUMULATIVE); }
void Awake() { scrollViewItemUI = transform.Find("formation_unit_scrollview").gameObject; name_Label = scrollViewItemUI.transform.Find("name_Label").GetComponent <UILabel>(); count_Label = scrollViewItemUI.transform.Find("count_Label").GetComponent <UILabel>(); unit_Sprite = scrollViewItemUI.transform.Find("unit_Sprite").GetComponent <UISprite>(); battle_Sprite = scrollViewItemUI.transform.Find("battle_Sprite").GetComponent <UISprite>(); bg_Sprite = scrollViewItemUI.transform.Find("bg_Sprite").GetComponent <UISprite>(); model_Formation = InstancePlayer.instance.model_User.model_Formation; UIHelper.AddBtnClick(GetComponent <UIButton> (), UnitDetialPanelCB); }
void Awake() { _attribute_Container = this.transform; _expBg = _attribute_Container.Find("skill_bg").GetComponent <UISprite>(); _expIcon = _attribute_Container.Find("skill_bg/skillIcon").GetComponent <UITexture>(); _expName = _attribute_Container.Find("skillName_Label").GetComponent <UILabel>(); _expName.color = UICommon.FONT_COLOR_ORANGE; _expAttribute_Label = _attribute_Container.Find("skillAttribute_Label").GetComponent <UILabel>(); _expAttribute_Label.color = UICommon.FONT_COLOR_GREY; _numberLabel = _attribute_Container.Find("attribute_Label_1").GetComponent <UILabel>(); _numberLabel.color = UICommon.FONT_COLOR_GREY; _valueLabel = _attribute_Container.Find("attribute_Label_1/Label").GetComponent <UILabel>(); _valueLabel.color = UICommon.FONT_COLOR_GREEN; _use_Btn = _attribute_Container.Find("use_Btn").GetComponent <UIButton>(); _useLabel = _use_Btn.gameObject.transform.Find("Label").GetComponent <UILabel>(); _useLabel.color = UICommon.FONT_COLOR_GOLDEN; UIHelper.AddBtnClick(_use_Btn, OnUse); }
public override void Init() { base.Init(); animationType = PanelBase.AnimationType.ALPHA; GameObject Bottom_Container = UIHelper.FindChildInObject(gameObject, "Bottom_Container"); UIHelper.AddBtnClick(Bottom_Container, "Btn_Formation", OnFormation); UIHelper.AddBtnClick(Bottom_Container, "Btn_Battle", OnBattle); UIHelper.AddBtnClick(Bottom_Container, "Btn_Clear", OnBattleClear); GameObject Top_Container = UIHelper.FindChildInObject(gameObject, "Top_Sprite"); UIHelper.AddBtnClick(Top_Container, "Btn_Closed", OnClosed); missionDetialUI = gameObject.GetComponent <MissionDetialUI> (); grid_Mission = UIHelper.FindChildInObject(gameObject, "Grid_Mission").GetComponent <UIGrid> (); }
public override void Init() { base.Init(); // 关闭 UIButton closedBtn = UIHelper.FindChildInObject(this.gameObject, "Bg").GetComponent <UIButton> (); UIHelper.AddBtnClick(closedBtn, OnClosed); // 扫荡1次 UIButton BtnOne = UIHelper.FindChildInObject(this.gameObject, "Btn_One").GetComponent <UIButton> (); UIHelper.AddBtnClick(BtnOne, MissionClearOne); // 扫荡10次 UIButton BtnTen = UIHelper.FindChildInObject(this.gameObject, "Btn_Ten").GetComponent <UIButton> (); UIHelper.AddBtnClick(BtnTen, MissionClearTen); _Left_Label = UIHelper.FindChildInObject(this.gameObject, "Left_Label").GetComponent <UILabel> (); }
void Awake() { _parent = transform.Find("VipContainer"); _closeBtn = _parent.Find("close_Btn").GetComponent <UIButton>(); UIHelper.AddBtnClick(_closeBtn, OnClose); _vipExp_Container = _parent.Find("vipExp_Container"); _Vipbtn_Container = _parent.Find("Vipbtn_Container"); _info_Container = _parent.Find("info_Container"); _Timer_Colored_Slider = _vipExp_Container.Find("Timer_Colored_Slider").GetComponent <UISlider>(); _expValueLabel = _vipExp_Container.Find("Timer_Colored_Slider/Label").GetComponent <UILabel>(); _expValueLabel.color = UICommon.FONT_COLOR_ORANGE; _curren_Label = _vipExp_Container.Find("curren_Label").GetComponent <UILabel>(); _curren_Label.color = UICommon.FONT_COLOR_GREY; _will_Label = _vipExp_Container.Find("will_Label").GetComponent <UILabel>(); _will_Label.color = UICommon.FONT_COLOR_GREY; _needVipExpLabel = _vipExp_Container.Find("Label").GetComponent <UILabel>(); _needVipExpLabel.color = UICommon.FONT_COLOR_GREY; _btnGrid = _Vipbtn_Container.Find("Grid").GetComponent <UIGrid>(); }
void Awake() { _Warehouse_Container = transform.Find("Warehouse_Container"); _closeBtn = _Warehouse_Container.Find("CloseBtn").GetComponent <UIButton>(); UIHelper.AddBtnClick(_closeBtn, OnClose); _btn_Container = _Warehouse_Container.Find("btn_Container"); _all_Btn = _btn_Container.Find("all_Btn").GetComponent <UIButton>(); _boxs_Btn = _btn_Container.Find("boxs_Btn").GetComponent <UIButton>(); _resources_Btn = _btn_Container.Find("resources_Btn").GetComponent <UIButton>(); _all_toggle = _btn_Container.Find("all_Btn").GetComponent <UIToggle>(); _boxs_toggle = _btn_Container.Find("boxs_Btn").GetComponent <UIToggle>(); _resources_toggle = _btn_Container.Find("resources_Btn").GetComponent <UIToggle>(); EventDelegate.Add(_all_toggle.onChange, OnAllChange); EventDelegate.Add(_boxs_toggle.onChange, OnConsumeChange); EventDelegate.Add(_resources_toggle.onChange, OnNormalChange); _items_Container = _Warehouse_Container.Find("items_Container"); _all_ScrollView = _items_Container.Find("all_Container/Scroll View").GetComponent <UIScrollView>(); _boxs_ScrollView = _items_Container.Find("boxs_Container/Scroll View").GetComponent <UIScrollView>(); _resources_ScrollView = _items_Container.Find("resources_Container/Scroll View").GetComponent <UIScrollView>(); _all_grid = _items_Container.Find("all_Container/Scroll View/Grid").GetComponent <UIGrid>(); _boxs_grid = _items_Container.Find("boxs_Container/Scroll View/Grid").GetComponent <UIGrid>(); _resources_grid = _items_Container.Find("resources_Container/Scroll View/Grid").GetComponent <UIGrid>(); _warehouseLable = _Warehouse_Container.Find("warehouse_Label").GetComponent <UILabel>(); _allLable = _btn_Container.Find("all_Btn/all_Label").GetComponent <UILabel>(); _boxsLable = _btn_Container.Find("boxs_Btn/boxs_Label").GetComponent <UILabel>(); _resourceLable = _btn_Container.Find("resources_Btn/res_Label").GetComponent <UILabel>(); _labelList.Clear(); _labelList.Add(_warehouseLable); _labelList.Add(_allLable); _labelList.Add(_boxsLable); _labelList.Add(_resourceLable); foreach (UILabel label in _labelList) { label.color = UICommon.FONT_COLOR_GREY; } }
void Awake() { _parent = this.transform; _from_Label = _parent.Find("from_Label").GetComponent <UILabel>(); _from_Label.color = UICommon.FONT_COLOR_ORANGE; _fromName_Label = _parent.Find("fromName_Label").GetComponent <UILabel>(); _fromName_Label.color = UICommon.FONT_COLOR_ORANGE; _title_Label = _parent.Find("title_Label").GetComponent <UILabel>(); _title_Label.color = UICommon.FONT_COLOR_GREY; _titleValue_Label = _parent.Find("titleValue_Label").GetComponent <UILabel>(); _titleValue_Label.color = UICommon.FONT_COLOR_GREY; _playName_Label = _parent.Find("playName_Label").GetComponent <UILabel>(); _info_Label = _parent.Find("info_Label").GetComponent <UILabel>(); _delete_Btn = _parent.Find("delete_Btn").GetComponent <UIButton>(); UIHelper.AddBtnClick(_delete_Btn, OnClickDeleteMail); _get_Btn = _parent.Find("get_Btn").GetComponent <UIButton>(); UIHelper.AddBtnClick(_get_Btn, OnGet); _delete_Label = _parent.Find("delete_Btn/Label").GetComponent <UILabel>(); _get_Label = _parent.Find("get_Btn/Label").GetComponent <UILabel>(); _delete_Label.color = UICommon.FONT_COLOR_GOLDEN; _get_Label.color = UICommon.FONT_COLOR_GOLDEN; _Grid = _parent.Find("Grid").GetComponent <UIGrid>(); }
void Awake() { _info_Container = this.transform; _itemName = _info_Container.Find("name_Label").GetComponent <UILabel>(); _number_Label = _info_Container.Find("number_Label").GetComponent <UILabel>(); _number_Label.color = UICommon.FONT_COLOR_GREY; _value_Label = _info_Container.Find("number_Label/value_Label").GetComponent <UILabel>(); _value_Label.color = UICommon.FONT_COLOR_GREEN; _describe_Label = _info_Container.Find("describe_Label").GetComponent <UILabel>(); _describe_Label.color = UICommon.FONT_COLOR_GREY; _itemiconbg = transform.Find("itemiconbg").GetComponent <UISprite>(); _itemicon = transform.Find("itemiconbg/itemicon").GetComponent <UITexture>(); _iconBtn = transform.Find("itemiconbg/itemicon").GetComponent <UIButton>(); UIHelper.AddBtnClick(_iconBtn, OnItemInfo); _use_Btn = transform.Find("use_Btn").GetComponent <UIButton>(); _batchUse_Btn = transform.Find("batchUse_Btn").GetComponent <UIButton>(); _useLabel = _use_Btn.gameObject.transform.Find("Label").GetComponent <UILabel>(); _batchUseLabel = _batchUse_Btn.gameObject.transform.Find("Label").GetComponent <UILabel>(); _useLabel.color = UICommon.FONT_COLOR_GOLDEN; _batchUseLabel.color = UICommon.FONT_COLOR_GOLDEN; UIHelper.AddBtnClick(_use_Btn, OnUse); UIHelper.AddBtnClick(_batchUse_Btn, OnBatchUse); }