コード例 #1
0
    public override void Execute(object data = null)
    {
        ItemArgs  e  = data as ItemArgs;
        GameModel gm = GetModel <GameModel>();

        PlayerMove player  = GetView <PlayerMove>();
        UIBoard    uiBoard = GetView <UIBoard>();

        switch (e.itemtype)
        {
        case ItemType.ItemInvincible:
            player.HitInvincible();
            gm.Invincible -= e.hitCount;
            uiBoard.HitInvincible();
            break;

        case ItemType.ItemMultiply:
            player.HitMutiply();
            gm.Multiply -= e.hitCount;
            uiBoard.HitMutiply();
            break;

        case ItemType.ItemMagnet:
            player.HitMagnet();
            gm.Magnet -= e.hitCount;
            uiBoard.HitMagnet();
            break;

        case ItemType.ItemAddTime:
            player.HitAddTime();
            break;
        }
        uiBoard.UpdateUI();
    }