static int AddOnClickListenerByCreate(IntPtr L) { try { ToLua.CheckArgsCount(L, 5); UIBase obj = (UIBase)ToLua.CheckObject(L, 1, typeof(UIBase)); UnityEngine.UI.Button arg0 = (UnityEngine.UI.Button)ToLua.CheckUnityObject(L, 2, typeof(UnityEngine.UI.Button)); string arg1 = ToLua.CheckString(L, 3); InputEventHandle <InputUIOnClickEvent> arg2 = null; LuaTypes funcType4 = LuaDLL.lua_type(L, 4); if (funcType4 != LuaTypes.LUA_TFUNCTION) { arg2 = (InputEventHandle <InputUIOnClickEvent>)ToLua.CheckObject(L, 4, typeof(InputEventHandle <InputUIOnClickEvent>)); } else { LuaFunction func = ToLua.ToLuaFunction(L, 4); arg2 = DelegateFactory.CreateDelegate(typeof(InputEventHandle <InputUIOnClickEvent>), func) as InputEventHandle <InputUIOnClickEvent>; } string arg3 = ToLua.CheckString(L, 5); obj.AddOnClickListenerByCreate(arg0, arg1, arg2, arg3); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }